Explorercraft-1.15.2-4.0.0.jar
What's new
Patch Notes
Hello Explorers! This is the 1.15.2 port of Explorercraft! it's currently in alpha state even though everything has been successfully ported because there have had to be several changes and some sloppy work arounds to get stuff working! but it should more or less feel exactly like the 1.14 version.
For the future, I plan to add some new content and continue to clean up and streamline the 1.15.2 version with every release bringing it up to release status but i'm not committing to anything major because I know 1.16 is only around the corner and that involves another port!
Changelog - Patch 4.0.0
+ Initial port of mod, with several fixes to get working on this version (All World Gen is Broken)
+ Fixed rendering issues on plants
+ Wooden Trapdoors + Doors are now flammable!
+ Ash tree saplings now require 9 saplings to spawn, to make it fair on the logs > sapling ratio
+ Minor subtle changes to the way biomes look / generate due to 1.15 changes
+ Wizards now have a random chance to reset / chance trades after a successful trade
+ Wizard trades are now different, new additions, different functionality, now rewards you for exploring!
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