Expansive Weaponry-1.0.4.jar
Curse Maven Snippet
What's new
+ Added new weapon weight system (disabled either by gamerule or by config).
+ Added a new workbench model (thanks to War_Monger!).
+ Added support for translating weapon models. (Can be reloaded in game using F10 and the "Recompile"/HotSwap feature in IntelliJ. You may need to enable Gradle to be run using IntelliJ in Gradle Settings.)
+ Added a few common exceptions for content pack loading.
+ Added support for disabling content packs (requires a game restart to take effect).
+ Fixed creative reloading (you no longer need to fetch the ammo for a gun to reload it in creative).
+ Fixed bug related to loading content packs without an "exwpack.info" file.
+ Fixed the old weapons UI (can be enabled in the config, will replace the standard UI).
+ Fixed weapon reload animations being shown for every gun.
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