Expansive Weaponry

Weapons and cosmetics mod for Minecraft

File Details

Expansive Weaponry-1.0.4.jar

  • R
  • Apr 28, 2021
  • 10.58 MB
  • 781
  • 1.12.2+2
  • Forge

File Name

Expansive Weaponry-1.0.4.jar

Supported Versions

  • 1.12.2
  • 1.12.1
  • 1.12

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:expansive-weaponry-428179:3291429")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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+ Added new weapon weight system (disabled either by gamerule or by config). 

+ Added a new workbench model (thanks to War_Monger!).

+ Added support for translating weapon models. (Can be reloaded in game using F10 and the "Recompile"/HotSwap feature in IntelliJ. You may need to enable Gradle to be run using IntelliJ in Gradle Settings.)

+ Added a few common exceptions for content pack loading.

+ Added support for disabling content packs (requires a game restart to take effect).

+ Fixed creative reloading (you no longer need to fetch the ammo for a gun to reload it in creative).

+ Fixed bug related to loading content packs without an "exwpack.info" file.

+ Fixed the old weapons UI (can be enabled in the config, will replace the standard UI).

+ Fixed weapon reload animations being shown for every gun.