exmekdeorum-0.2.3.jar
Curse Maven Snippet
What's new
[0.2.3] - 2026-11-08
Added
- Added a GitHub Actions workflow that builds the mod on every push and pull request, and attaches the built jar to the GitHub release when a version tag is pushed.
- Verified and documented the Mek Energistics ME upgrade path: every machine accepts the ME Pattern Provider, ME Passive Crafting and ME Output Interface upgrades and becomes an ME-network-connected pattern automation host once one is installed.
- Split the README by language:
README.mdis now the English version and the Japanese version moved toREADME.ja.md, with language links at the top of both. - Slimmed
docs/CURSEFORGE.mddown to a simple listing (what the mod is, requirements, installation) and pointed readers to the GitHub README for the detailed specs, tier tables and recipes.
Fixed
- Hammer: a lane whose output was blocked kept consuming FE and re-rolling its result every tick. The rolled result is now kept with the lane (and saved) and the lane simply waits until the output accepts it.
- Sieve: reducing the input stack's count mid-operation could let lanes complete for items that were no longer there, producing drops from nothing. Lanes beyond the current input count are now cancelled.
- Crucibles: melt progress was always lost on reload because the item being melted was
not saved;
melting_itemis now persisted together withmelt_progress. - Compressed hammer: results above 9 lost the
count % 9remainder (17 rolled results produced a single compressed item). The remainder is now returned as ordinary items alongside the compressed ones. - Crucible factories: the internal FE buffer scaled with the factory process count while consumption scales with the melt multiplier, so the buffer lasted only about half as long as on the base machine. Crucible buffers now scale with the melt multiplier (the README tier table shows the corrected capacities).
- Declared
emextras(Evolved Mekanism Extras) as an optional dependency inneoforge.mods.toml; it was the only supported addon not listed there.
Changed
- Simplified the development setup:
flake.nixonly provides JDK 21, Gradle and the client native libraries, andbuild.gradleresolves every mod from CurseForge Maven. The pinned jar machinery (mods.nix,-PuseMavenDepsand-PnoAddons) is gone; all optional mods load in development by default. - Reorganised the documentation for readability: the README and the CurseForge page now
share one tier table (parallel lanes, crucible multiplier, FE capacity), and stale
addon-tier numbers were corrected to the current values (Evolved 20–36,
Extras 20–32, Evolved Mekanism Extras 40–64 lanes; crucible multipliers up to 120x).
docs/CUSTOMIZE.mdnow also states correctly that addon-tier blocks are only registered when the corresponding addon is installed.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

