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Ex Mekanismed Deorum

An addon that reimagines Ex Deorum machines (Hammer, Sieve, Barrel, Crucible) as Mekanism machines with full FE, upgrade, and side-config support.
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exmekdeorum-0.2.3.jar

File nameexmekdeorum-0.2.3.jar
Uploaded
Nov 8, 2026
Downloads
80
Size
623.3 KB
Mod Loaders
NeoForge
File ID
9503364
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ex-mekanismed-deorum-1777010:9503364"

Learn more about Curse Maven

What's new

[0.2.3] - 2026-11-08

Added

  • Added a GitHub Actions workflow that builds the mod on every push and pull request, and attaches the built jar to the GitHub release when a version tag is pushed.
  • Verified and documented the Mek Energistics ME upgrade path: every machine accepts the ME Pattern Provider, ME Passive Crafting and ME Output Interface upgrades and becomes an ME-network-connected pattern automation host once one is installed.
  • Split the README by language: README.md is now the English version and the Japanese version moved to README.ja.md, with language links at the top of both.
  • Slimmed docs/CURSEFORGE.md down to a simple listing (what the mod is, requirements, installation) and pointed readers to the GitHub README for the detailed specs, tier tables and recipes.

Fixed

  • Hammer: a lane whose output was blocked kept consuming FE and re-rolling its result every tick. The rolled result is now kept with the lane (and saved) and the lane simply waits until the output accepts it.
  • Sieve: reducing the input stack's count mid-operation could let lanes complete for items that were no longer there, producing drops from nothing. Lanes beyond the current input count are now cancelled.
  • Crucibles: melt progress was always lost on reload because the item being melted was not saved; melting_item is now persisted together with melt_progress.
  • Compressed hammer: results above 9 lost the count % 9 remainder (17 rolled results produced a single compressed item). The remainder is now returned as ordinary items alongside the compressed ones.
  • Crucible factories: the internal FE buffer scaled with the factory process count while consumption scales with the melt multiplier, so the buffer lasted only about half as long as on the base machine. Crucible buffers now scale with the melt multiplier (the README tier table shows the corrected capacities).
  • Declared emextras (Evolved Mekanism Extras) as an optional dependency in neoforge.mods.toml; it was the only supported addon not listed there.

Changed

  • Simplified the development setup: flake.nix only provides JDK 21, Gradle and the client native libraries, and build.gradle resolves every mod from CurseForge Maven. The pinned jar machinery (mods.nix, -PuseMavenDeps and -PnoAddons) is gone; all optional mods load in development by default.
  • Reorganised the documentation for readability: the README and the CurseForge page now share one tier table (parallel lanes, crucible multiplier, FE capacity), and stale addon-tier numbers were corrected to the current values (Evolved 20–36, Extras 20–32, Evolved Mekanism Extras 40–64 lanes; crucible multipliers up to 120x). docs/CUSTOMIZE.md now also states correctly that addon-tier blocks are only registered when the corresponding addon is installed.

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