evolvingfurnaces-forge-1.20.1-1.3
Curse Maven Snippet
What's new
1.3:
- Energy modules on Copper and above: Generator (Furnaces only) and Electric (Furnace, Blast Furnace, Smoker).
- Hold Shift to swap modules, or Shift-click the installed module to remove it and go back to a normal furnace. No refund.
- Generator burns up to
batch_sizefuel at a time, 4× faster than vanilla, and outputsenergy_generate / 4. - Electric cooks the usual recipes with no fuel. Each machine kind has its own front overlay.
- Energy input and output have their own IO icons. Unused generator and electric slots are covered in the GUI.
- Middle-click pick copies the tier and the installed module. Jade shows the module and stored FE.
- JEI / EMI / REI: separate Generator and Electric upgrade categories. In JEI, machines and upgrade items are real slots.
- Each energy module can be disabled in
evolvingfurnaces-common.toml.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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