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Evolving Furnaces

Adds a fully data-driven upgrade system to Furnace, Blast Furnace and Smoker, allowing them to evolve through multiple tiers as you use them and allowing them to generate/use FE.
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evolvingfurnaces-forge-1.20.1-1.3

File nameevolvingfurnaces-forge-1.20.1-1.3.jar
Uploader
WoXayZWoXayZ
Uploaded
Aug 28, 2026
Downloads
4
Size
1.1 MB
Mod Loaders
Forge
File ID
8756823
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:evolvingfurnaces-1657958:8756823")

Learn more about Curse Maven

What's new

1.3:

  • Energy modules on Copper and above: Generator (Furnaces only) and Electric (Furnace, Blast Furnace, Smoker).
  • Hold Shift to swap modules, or Shift-click the installed module to remove it and go back to a normal furnace. No refund.
  • Generator burns up to batch_size fuel at a time, 4× faster than vanilla, and outputs energy_generate / 4.
  • Electric cooks the usual recipes with no fuel. Each machine kind has its own front overlay.
  • Energy input and output have their own IO icons. Unused generator and electric slots are covered in the GUI.
  • Middle-click pick copies the tier and the installed module. Jade shows the module and stored FE.
  • JEI / EMI / REI: separate Generator and Electric upgrade categories. In JEI, machines and upgrade items are real slots.
  • Each energy module can be disabled in evolvingfurnaces-common.toml.

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