evolving-threats-1.1.2.jar
Curse Maven Snippet
What's new
Changes
- Sleep is judged on the floor where the bed stands. A mine, a cellar, and the fences around the bottom of a tower do not change a bed upstairs. Those fences count again when the bed is on their floor.
- An upper floor is not a safe room. The night outside its window or wall sets the chance, even when there is no stair down to the ground.
- Every 2 points halves the chance of being woken: 0 is 100%, 2 is 50%, 4 is 25%, 6 is 12%, 8 is 6%. A wooden door with night outside is about 50%. One stone wall is about 25%.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

