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Evolving Threats

Evolving Threats Mod — The Evolution of Survival Difficulty. The mod replaces the traditional location-based difficulty system with a global, ever-increasing threat level that affects the entire world.
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evolving-threats-1.1.2.jar

File nameevolving-threats-1.1.2.jar
Uploader
Ha1zenbergHa1zenberg
Uploaded
Nov 8, 2026
Downloads
5
Size
790.8 KB
Mod Loaders
Fabric
File ID
9510213
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:evolving-threats-1789674:9510213"

Learn more about Curse Maven

What's new

Changes

  • Sleep is judged on the floor where the bed stands. A mine, a cellar, and the fences around the bottom of a tower do not change a bed upstairs. Those fences count again when the bed is on their floor.
  • An upper floor is not a safe room. The night outside its window or wall sets the chance, even when there is no stair down to the ground.
  • Every 2 points halves the chance of being woken: 0 is 100%, 2 is 50%, 4 is 25%, 6 is 12%, 8 is 6%. A wooden door with night outside is about 50%. One stone wall is about 25%.

This mod has no additional files