evolved-warfare-0.92.0.jar
Curse Maven Snippet
What's new
Map
Atlas (0.80): A map of the areas you have explored, rendered in ink on paper in real-time. It displays structures, players, and territories claimed using Glory Coins.
Vanilla Villages
More Buildings (0.81): Each village now features a marketplace with a well, a tavern, a granary, and a watchtower. Villagers who are merchants trade using Glory Coins, while others focus on their respective tasks.
Near-Flat Terrain (0.81.1 → 0.89): Experiments were conducted with stepped slopes, followed by a partial flattening process. Ultimately, villages are now generated on nearly level ground (within a ±1 block variance), featuring gentle external ramps and no stairs within the streets.
Performance
Preloading and Dedicated Threads (0.82): The mod preloads when the game is launched. Calculations for the Atlas, water, and lava are handled on separate threads to prevent server lag.
Smooth Train Movement (0.83.1): The train moves fluidly, without stuttering, on the client side.
Block-by-Block Construction
Cart (0.84): Constructed block-by-block—reminiscent of *Scrap Mechanic*—with a 5x3 base and a height of 3 blocks. It no longer features a screen or empty gaps.
Train Platform (0.83 → 0.90): Initially updated to include functional blocks (chests, furnaces, campfires, and a crafting table). It now measures 5x10 by 4 blocks high and is also built block-by-block. *ARK*-style components have been removed, and the hammer is now used exclusively for detaching elements.
NPCs
Phase 1 (0.85): One person per bed in towns. Each NPC possesses a specific occupation, personality, family, and social circle; all can be hired.
Phase 2 (0.86): Daily routines. NPCs sleep, eat breakfast, work at their assigned stations, visit the town square, and have dinner. Guards work in shifts, and everyone hides if there is danger.
Phase 3 (0.87): They chat among themselves—displayed via speech bubbles—and greet the player. Speech bubbles are only visible when within 5 blocks or less and looking toward one of the individuals.
Phase 4 (0.88): You can interact with them through a dialogue screen. Options include asking questions, giving orders, hiring them, or accessing a shop. They remember their opinion of you: they will accept food gifts, but they become angry if you hit them.
Train
Steam-powered tunnel boring machine (0.91): A new type of locomotive that excavates a 6x6 tunnel and automatically lays down tracks—whether moving straight, ascending, or descending. It consumes track materials and stores the excavated blocks.
Tunnel boring machine access points (0.92): The storage compartment features a sign and a hatch on the right side, while the boiler has a door on the left.
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