File Details
EvilNotchLib-1.2.3.14
- R
- Feb 21, 2025
- 1.19 MB
- 3.1K
- 1.12.2
- Forge
File Name
EvilNotchLib-1.2.3.14.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
ChangeLog 1.2.3.14:
- Fixed IStopSteve calling GLStateManager#enableNormalize and moved to a proper pre/post system inside of client events. It will fix it regardless of whether or not IStopSteve is enabled in the ASM
ChangeLog SNAPSHOT-110
- Optimized slightly SkinCache#offlineInit
- Fixed SkinCache#offlineInit not calling VanillaBugFixes#fixMcProfileProperties() after setting Minecraft#profileProperties to ensure forge's properties are synced with vanilla's
ChangeLog SNAPSHOT-109
- Fixed ASM Batch Loading not firing before LoaderFields#cacheFields which may cause additional preventable lag. Not always preventable as other mods could load more classes before me during pre-init and firing batch before pre-init creates many mod incompatabilities
- Fixed IStopSteve Not Always Canceling Rendering Your Client's Hand in First Person
ChangeLog SNAPSHOT-108(ASM SNAPSHOT):
- Fixed MCWriter#infoCache not being optimized! It had threadlocal but wasn't static so there was 0 benifet of the cache
- Fixed ASM Transformers not being optimized
- Fixed ASM Transformers not returning if the class bytes was null
- Added ASM Batch Loading to speed up performance and prevent in game lag when you first enter a world. Can be disabled in the ASM config if loading classes in pre-init somehow causes issues
ChangeLog SNAPSHOT-107:
- Fixed Crash While Parsing JSONS
- Fixed Possible File Corruption with JavaUtil#copy
ChangeLog SNAPSHOT-106:
- Fixed getServerPort NullPointerException on client and server
- Fixed SkinCache missing break in online que. This will stop it from trying to continue to download the entire que once isOnline is false
- Fixed SkinCache#getOrDownload always re-downloading the UUID
- Fixed SkinCache pinging playerdb.co (Safe Fetch UUID) if the live uuid fetch wasn't needed
- Added SkinCacheOfflineFix that when true will fix your skins offline when SkinCache is disabled. This is so you can play offline skins with another skin mod that doesn't allow / support offline skins

