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Every Mob I Kill, I Become

Defeat a mob. Become that mob and master its powers.
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Description

Every Mob I Kill, I Become turns every fight into a new way to play.

Defeat a supported mob to take its form for 150 seconds, gaining its health, traits, and a signature ability. Climb walls as a spider, hurl fireballs as a Ghast, or risk everything with a Creeper’s final explosion. Each transformation brings a burst of particles, a new look, and its own advancement to unlock. 

Your new body is more than a disguise. You take on the mob's size, health, movement, sounds, strengths, and weaknesses where supported. A small form can fit through tighter spaces; an Enderman or Iron Golem needs room to move. Flying forms can rise with jump and descend with sneak, while spiders can climb by pushing against a wall. Some forms burn in sunlight, struggle on land, or react badly to water.

Press "C" to use your form's special ability. Try teleporting as an Enderman, launching a fireball as a Ghast, or leaping as a Slime. Abilities with a cooldown show it on the HUD. Be careful with Creeper: its explosion breaks blocks and ends your life. When the timer runs out, you die, or you drink milk, you return to normal. Discovering a form for the first time also unlocks its advancement.

Every Mob I Kill, I Become Team

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I'm always open to new ideas, shoot me a message! Visit my website for the latest stuff.

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