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Even More Magic

Become a wizard! 90 upgradable magic wands, 300+ curios with 3D models, 170+ structures and much more magical stuff xD
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even_more_magic_1.21.1(v.2.986).jar

File nameeven_more_magic_1.21.1(v.2.986).jar
Uploader
LordDDiamondLordDDiamond
Uploaded
Jul 12, 2026
Downloads
1.0K
Size
74.6 MB
Mod Loaders
NeoForge
File ID
8417381
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:even-more-magic-928654:8417381"

Learn more about Curse Maven

What's new

Additions:
- added 47 new curios
- added 100+ new decorational blocks
 + they can be found in structures
- added 42 new monsters
 + they guard the structures
- added some content from the Piglet mod to the structures
 + furniture
 + musical instruments
 + healing items
- added modern Spawn Egg textures
- added taggs to support the Sounds mod for all of the items

Changes:
- changed most blocks' inventory models to 3D instead of 2D sprites
- Wand of Windrush and its upgraded versions' speed boost is now independent of the vanilla speed effect for it to stack with any other speed boosts
- Spike no longer heals himself when hit in his spiked state
- the Magmatic Hammer's turning ground to magma now affects only solid blocks
- revamped the config file - all the enabled features' variables are set to "true" and disabled to "false" for clarity. 
 + renamed the config file to avoid conflict with the remains of the old config file
- made Fire Spider's attacks a bit less intense
- Explosive Ghost no longer literally explodes - it blasts the player with air istead
- the Piglet mod is now required as a dependency
- divided the creative inventory tab into 3
 + main
 + blocks
 + spawn eggs

Bugfixes:
- the invisible entity that emmits particle effects during column ring crafting is now fully invisible so that mods like Jade should not show any info when you look at it