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Even More Magic

Become a wizard! 90 upgradable magic wands, 300+ curios with 3D models, 170+ structures and much more magical stuff xD
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even_more_magic_1.20.1(v.2.986).jar

File nameeven_more_magic_1.20.1(v.2.986).jar
Uploader
LordDDiamondLordDDiamond
Uploaded
Jul 12, 2026
Downloads
916
Size
74.6 MB
Mod Loaders
Forge
File ID
8417373
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:even-more-magic-928654:8417373")

Learn more about Curse Maven

What's new

Additions:
- added 47 new curios
- added 100+ new decorational blocks
 + they can be found in structures
- added 42 new monsters
 + they guard the structures
- added some content from the Piglet mod to the structures
 + furniture
 + musical instruments
 + healing items
- added modern Spawn Egg textures
- added taggs to support the Sounds mod for all of the items

Changes:
- changed most blocks' inventory models to 3D instead of 2D sprites
- Wand of Windrush and its upgraded versions' speed boost is now independent of the vanilla speed effect for it to stack with any other speed boosts
- Spike no longer heals himself when hit in his spiked state
- the Magmatic Hammer's turning ground to magma now affects only solid blocks
- revamped the config file - all the enabled features' variables are set to "true" and disabled to "false" for clarity. 
 + renamed the config file to avoid conflict with the remains of the old config file
- made Fire Spider's attacks a bit less intense
- Explosive Ghost no longer literally explodes - it blasts the player with air istead
- the Piglet mod is now required as a dependency
- divided the creative inventory tab into 3
 + main
 + blocks
 + spawn eggs

Bugfixes:
- the invisible entity that emmits particle effects during column ring crafting is now fully invisible so that mods like Jade should not show any info when you look at it

This mod has no additional files