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Essencemorphia

Kill mobs, collect their essence, craft a soul and turn into that mob. Use its unique skill, fit through gaps like the mob does, and stay safe from hostile mobs. Alpha version.
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essencemorphia-0.5.9-alpha.jar

File nameessencemorphia-0.5.9-alpha.jar
Uploader
MrStersMrSters
Uploaded
Oct 22, 2026
Downloads
4
Size
84.1 KB
Mod Loaders
Fabric
File ID
9292172
Type
A
Alpha
Supported game versions
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:essencemorphia-1747188:9292172"

Learn more about Curse Maven

What's new

## Alpha 0.5.9

### Added
- **5 new mobs to transform into:** Pig, Wolf, Iron Golem, Bee and Zombie (all variants: Zombie, Husk, Drowned, Zombie Villager, Zombified Piglin).
- **5 new skills:**
  - *Offspring Boost* (Pig, 45 s): spawns a baby pig if another pig is nearby.
  - *Call of the Pack* (Wolf, 2 min): summons 2–4 tamed wolves for 30 seconds that attack whatever you hit.
  - *Own Blacksmith* (Iron Golem, 3 min): instantly restores all your health.
  - *Better Alive* (Zombie, 5 min): a loud roar and the new Scarecrow effect for 30 seconds, nearby peaceful mobs run away from you.
  - *Second Chance* (Bee, 1 min): removes the death caused by stinging.
- **Soul Dagger:** damage 5, iron sword attack speed, cannot be enchanted. Craftable only.
- **Super Stick:** crafting ingredient for the dagger. Craftable only.
- **Scarecrow** status effect with its own icon.
- **Diets:** Pig eats carrots, potatoes and beetroots; Cow and Sheep eat wheat; Chicken eats seeds; Wolf eats meat. Other food can't be eaten in these forms. Golem, Zombie and Bee never get hungry.
- **Mob stats:** your health matches the mob's, and your hand damage matches the mob's (mobs that don't attack deal normal player damage).
- **Natural traits:** Chicken falls slowly without fall damage; Zombies burn in sunlight (except the ones that don't in vanilla); Iron Golem sinks in water, jumps only half a block, launches everything it hits and gives you permanent villager discounts; Bee can fly, but dies some time after hitting someone.
- New icon for the mod.

### Changed
- Mob particles and elements now drop **only when a mob is killed with the Soul Dagger**. Drop chances: particle 55%, element 15%.
- Hostile mobs now ignore you **only while you are a hostile mob** (zombie forms). If you hit a hostile mob in that form, they attack you until you transform into a hostile mob again. Peaceful forms are attacked as usual.
- Skills that can't be used (no pig nearby, full health, nothing stung) no longer start the cooldown, and they show a hint above the skill timer.
- New, easier-to-recognize textures for every mob soul and a new Consciousness Crafter texture.

### Fixed
- The skill timer no longer overlaps your hearts (including the many rows of hearts as an Iron Golem) or armor icons.
- Hint text no longer overlaps the skill timer.
- Soul Dagger recipe now uses Netherrack.

### Notes
- This is an alpha version: expect bugs and unfinished features.