Essence & Industry 0.9.10 - NeoForge 26.1.2
Curse Maven Snippet
What's new
Essence & Industry 0.9.10
For Minecraft 26.1.2, NeoForge and Java 25. Install the same version on the server and all clients.
Processing Array
- Add a scalable multiblock that runs one installed machine type with shared power and I/O. Different recipes can run concurrently without mixing their ingredients.
- Support AE2 Inscribers, ExtendedAE Crystal Assemblers, vanilla cooking recipes and deterministic item recipes from supported FTB Industrial Contraptions machines. Crystal Assembler fluid inputs are supported. Mekanism/chemical processing is not included.
- Add configurable width, depth and height, stacked racks, a layer-by-layer build guide and a native 3D preview showing installed machines.
- Add Speed upgrades up to 64x, plus Efficiency and Energy Capacity upgrades. Rack capacity limits machine insertion, including automation.
- Transform completed structures into a printer-style housing with connected windows, work lights and a moving gantry. Nearby block updates do not dismantle or flicker a valid Array.
- Place ME hatches and output ports on any shell face. Distinct port models identify the card-loading hatch and transfer socket. Unformed structures open only through the controller.
- Run furnace, blast-furnace and smoker Arrays using ordinary item transport and FE, without an ME network or encoded patterns.
- Preserve queued work and buffered output when storage is full, power is lost or the world reloads. Use bounded structure checks and shared work budgets.
Storage and automation
- The Essence Pattern Manager now lists only recipes whose required essence types are currently in ME storage. Recipes update automatically; disabled choices remain saved. Already-planned jobs still finish after the CPU reserves the last essence.
- Preserve direct essence recipes in large mixed AE2 plans, including repeated ingredients and compression/decompression alternatives.
- Store converter essences as exact 64-bit quantities rather than normal stacks. ME storage reports every tier and allows explicit extraction; automatic export sends only the selected result above its Keep amount.
- Fix HNN Self Aware model sorting with ordinary and AdvancedAE combined buses, including models trained beyond the Self Aware threshold. Fix manual model insertion into Data Centers.
Crops and tools
- Add internal farmland and crux slots to the Crop Simulator. Respect crop requirements, MA farmland bonuses and optional Productive Farming genetics.
- Preserve genetic seed variants and pause safely when result storage is full. Yield upgrades do not multiply offspring seeds.
- Fix Quantum Edge Staff mining of protected FTB Armory ores, including Aurichalcum, while retaining native player/protection checks.
- Refine Array upgrade icons and correct malformed characters in interface text.
Updating
The mod now uses the essenceindustry mod ID and filename throughout. Old mysticalagricultureextraseeds block, item and component IDs resolve automatically. Stored items, Bulk Cell filters/quantities, tool modules, queued jobs and settings are preserved. Old configs are copied to the new names without replacing existing new configs.
Stop the game/server, back up the world, remove the previous addon JAR, then install the new JAR. Do not load the old and new addon together. Pack scripts referring to the old mod ID or Java packages need updating. Migration is one-way; restore a backup to downgrade. No world regeneration is needed.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

