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ERYDON

Detailed architectural building with marble and stone, arches, columns, windows, slopes, cornices and lighting, plus built-in connected textures.
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erydon-fabric-mc1.20.1-compat2-2.0.1.jar

File nameerydon-fabric-mc1.20.1-compat2-2.0.1.jar
Uploader
ERYDONERYDON
Uploaded
Oct 26, 2026
Downloads
3
Size
64.9 MB
Mod Loaders
—
File ID
9330130
Type
R
Release

What's new

ERYDON 2.0.1

Quick fix release: includes the complete 2.0.0 building update, plus fixes for Sodium graphics-memory spikes and Axiom 6 column selection.

Added

  • Modern, Gothic and Georgian arches, with automatic openings from one to six blocks wide alongside Romanesque arches.
  • Georgian, Gothic and Modern alcoves in single-, double- and triple-width arrangements. Modern alcoves currently use the rounded Georgian profile.
  • Gothic columns, Gothic cornices and Gothic Ornate surrounds, plus large circular columns with a 2×2 footprint.
  • Georgian and Georgian Grand wall coping, fitted to supported walls, slabs, layers and slopes, including half-height supports and compatible Daedalon finials.
  • Cornices for angled walls, with trimmed runs, mitred corners and returns. Multiple cornice pieces and a ceiling cover can share one block space.
  • Rock stone families and completed Rock/Hewn building sets, providing 23 building forms across all 27 materials.
  • French Georgian windows with fanlights, opening panes and linked corner arrangements. Arch and French Georgian windows also offer normal or two-way glass.
  • Optional High polish controls for Honed, Polished and Ganosis mirror finishes across the shared stone families, with separate metallic-detail and glazing controls.
  • Enhanced glazing and column reflections with supported Complementary shaders. Column reflections use a lightweight approximation.
  • Smaller offset Oil Burners and a labelled Georgian building showcase, available through /erydon showcase blocktypes georgian.

Changed

  • Native 16x textures are included in the mod. The shared Collection 32x and 64x resource packs remain optional upgrades.
  • Connected textures now use ERYDON’s built-in Synapheia engine. Continuity is no longer bundled or required; it can still be installed for other content.
  • Metallic inlays connect across supported blocks, layers, stairs and slopes. Experimental Bronze and Silver Trim follows supported slope outlines.
  • Large Spiral Stairs use a single pivot block, with automatically rotating stacked sections and a top landing. Existing published four-part stairs remain compatible and can be converted with /erydon recalc.
  • Georgian walls follow 27° and 45° stair runs, with configurable pier spacing, transitions and improved selection shapes.
  • Arch clusters support mixed materials within the same architectural style. Romanesque arches have refined brickwork, jambs and column controls.
  • Columns offer capital and no-capital options, with independent straight or diagonal orientations for their ends.
  • Framed glazing forms corners automatically, with smooth shallow panes, matching outlines and clearer Vertical Diagonal names and icons.
  • Improved catalogue tags, material and style searches, block ordering and debug-stick controls. Renamed block and item IDs retain permanent aliases and legacy search terms.
  • Refreshed Mod Menu settings, branding, keyboard navigation and client/server settings handling. Existing settings migrate automatically.
  • Reduced loading, rebuilding, WorldEdit and block-breaking overhead, with smaller texture packaging and bounded breaking-particle effects.
  • Refined Gloss covers and coffered-ceiling finishes. Pendant illumination now comes from the pendant body.
  • Current releases use Oliver’s Minecraft Mods Restricted License 1.0. Earlier MIT and CC BY-SA permissions remain intact for material previously supplied under those terms.

Fixed

  • New in 2.0.1 — Sodium graphics memory: reduced excessive terrain-buffer allocations with Sodium 0.5.13, leaving more memory available for shaders and helping prevent memory-related crashes when loading detailed builds.
  • New in 2.0.1 — Axiom 6 selection: restored complete-section selection for large circular columns while retaining Axiom 5 compatibility.
  • Connected-texture paths and alignment across arches, windows, cornices, surrounds, ceilings, layers, stairs and rotated model components.
  • Flickering, overlapping faces, missing arch sections and pendant textures sampling neighbouring images.
  • Slope geometry, mirrored and upside-down corners, collision, selection outlines and matching texture joins.
  • Supported Complementary POM heightmaps restarting at cropped model edges or becoming misaligned across connected-texture tiles.
  • Crashes during large connected Cover-block edits, and excessive temporary memory use when saving chunks.
  • Axiom palette icons and affected rotations or mirrors for arches, alcoves, windows, slices and glazing.
  • /erydon swap destinations, finish choices and undo handling. Added /erydon swap overlay for supported metallic inlays while preserving their underlying stone and settings.
  • Multiface-layer placement, thickening and copied-item behaviour.

Compatibility and setup

  • Requires Minecraft 1.20.1, Fabric Loader 0.16.10+, Fabric API 0.92.11+1.20.1 and Java 17+.
  • Family mods and official Collection packs must use the matching compat2 generation. Their individual version numbers can differ.
  • Sodium and Iris are optional. Sodium 0.5.x requires compatible Indium for model rendering.
  • Shader-enhanced polish, glazing and POM require Iris and a supported Complementary profile. Enable the relevant High polish settings, save and restart Minecraft.
  • Previously inverted shallow framed-glazing pieces may need replacing with the matching upper or lower section.

Known limitations

  • Some lighting banding remains visible on large circular columns.

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