A compatibility bridge between Epic Fight and Scorched Guns.
This is an unofficial update and rework of the original Epic Scorch mod. It integrates firearms with Epic Fight: third-person animations via Epic Fight, first-person Scorched Guns gunplay, stamina consumption based on recoil/attachments, and tactical movement restrictions (aim/reload limits while sprinting, jumping, or dodging).
Version Status
- Forge 1.20.1: Runs quite well and is solid for regular playthroughs (used for months and fully playable, though minor bugs may still exist).
- NeoForge 1.21.1: Has not been tested extensively yet. Please report any bugs or crashes you encounter.
Known Issues (Forge 1.20.1)
Note: The following issues are already resolved in 1.21.1 and will be backported to 1.20.1 in the coming days:
- Small delay when stopping aiming.
- Animations playing too fast.
- Integrate gun melee attacks with Epic Fight.
Contributing & Issues
- Issues: Report bugs, crashes, or feedback on GitHub Issues.
- Developers: Feel free to fork the repository and submit PRs for any improvements.
Notes
- Highly recommended to keep Filter Animations set to OFF in Epic Fight's config.
- Stamina usage, movement restrictions, and combat balancing options can be adjusted or toggled in the configuration file.
Credits
- bakdpotato11: Original creator of Epic Scorch.
- hd42: Original animation bridge and structure base.

