Epic Fight Guard Fix

Mixin fixes for Epic Fight's shield/weapon guard system (base GuardSkill, Weapons of Miracles' Perfect Bulwark, and Epic Fight Nightfall's parry) plus unarmed combat and other core bugs.
Back to Files

guardfix-1.0.44.jar

File nameguardfix-1.0.44.jar
Uploader
epic_loverepic_lover
Uploaded
Aug 28, 2026
Downloads
37
Size
61.5 KB
Mod Loaders
Forge
File ID
8753559
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-guard-fix-1653717:8753559")

Learn more about Curse Maven

What's new

\Tool interaction fix (pickaxe/shovel/hoe)\
- Base Epic Fight gives every pickaxe, shovel, and hoe (vanilla and modded alike) a real combat capability so they can be swung in battle mode -- guardfix was treating that as "this is a weapon" and forcing guard availability on for it, even with no shield involved at all.
- That triggered Epic Fight's own key-conflict resolution to simulate your right-click as a guard attempt: if the block you clicked would normally respond (opening a chest, etc.), the real interaction got silently canceled.
- Pickaxes, shovels, and hoes are now excluded from this guard-forcing entirely, so they interact with blocks/chests/entities normally again. Axes were deliberately left untouched since some are legitimate combat weapons in this pack.

This mod has no related projects