guardfix-1.0.44.jar
Curse Maven Snippet
What's new
\Tool interaction fix (pickaxe/shovel/hoe)\
- Base Epic Fight gives every pickaxe, shovel, and hoe (vanilla and modded alike) a real combat capability so they can be swung in battle mode -- guardfix was treating that as "this is a weapon" and forcing guard availability on for it, even with no shield involved at all.
- That triggered Epic Fight's own key-conflict resolution to simulate your right-click as a guard attempt: if the block you clicked would normally respond (opening a chest, etc.), the real interaction got silently canceled.
- Pickaxes, shovels, and hoes are now excluded from this guard-forcing entirely, so they interact with blocks/chests/entities normally again. Axes were deliberately left untouched since some are legitimate combat weapons in this pack.
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