Epic Fight Guard Fix

Mixin fixes for Epic Fight's shield/weapon guard system (base GuardSkill, Weapons of Miracles' Perfect Bulwark, and Epic Fight Nightfall's parry) plus unarmed combat and other core bugs.
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guardfix-1.0.24.jar

File nameguardfix-1.0.24.jar
Uploader
epic_loverepic_lover
Uploaded
Aug 22, 2026
Downloads
9
Size
50.6 KB
Mod Loaders
Forge
File ID
8703869
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-guard-fix-1653717:8703869")

Learn more about Curse Maven

What's new

Update: parry durability fix, weapon blacklist for right-click conflicts

Fixed: a shield no longer loses durability on a successful well-timed parry (EFN's parry window, or the equivalent bonus path) — only a normal/late block costs durability now. Rewards good timing instead of punishing it.

New: weapon blacklist weaponBlacklist in config — item registry names (e.g. wom:napoleon) that are fully excluded from every guard-forcing effect guardfix applies. Needed for weapons whose own mechanic fires on right-click (reload-and-shoot style weapons): forcing guard-availability true for these made Epic Fight's own key-conflict resolution treat the right-click as a guard attempt and cancel the weapon's own action outright, so it silently stopped responding. wom:napoleon is pre-listed as a confirmed case — if any other weapon stops responding to right-click after guardfix is installed, add its registry name here.

Also fixed: the two-handed weapon + shield feature (allowTwoHandedWeaponWithShield) is now confirmed fully functional end-to-end, including a fix for a conflicting mod that was making Epic Fight's own combat logic treat the offhand as empty the instant a two-handed weapon was equipped.

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