Epic Fight Guard Fix

Mixin fixes for Epic Fight's shield/weapon guard system (base GuardSkill, Weapons of Miracles' Perfect Bulwark, and Epic Fight Nightfall's parry) plus unarmed combat and other core bugs.
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guardfix-1.0.8.jar

File nameguardfix-1.0.8.jar
Uploader
epic_loverepic_lover
Uploaded
Aug 15, 2026
Downloads
12
Size
41.7 KB
Mod Loaders
Forge
File ID
8654737
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-guard-fix-1653717:8654737")

Learn more about Curse Maven

What's new

Initial Release

Shield + one-handed weapon guarding

  • Fixed guard/parry not working at all for shield + one-handed-weapon combos, across three separate guard-skill implementations: base Epic Fight GuardSkill, Weapons of Miracles' PerfectBulwarkSkill, and Epic Fight Nightfall's EFNParryingSkill (soft dependency)
  • Removed the stamina cost for guarding with the eligible combo
  • Fixed the block-penalty multiplier climbing indefinitely instead of resetting

Passive shield buff

  • Grants Resistance while holding a shield in the eligible combo (since the shield no longer actively blocks on its own — your weapon's native parry handles that now)
  • Toggleable via passiveShieldBuffEnabled in config/guardfix-common.toml

Bare-fist combat

  • Fixed punching doing nothing in Epic Fight battle mode (root cause: a JVM class-init race that null-poisons the fist attack-animation list)

Weapons of Miracles: Torment

  • Fixed releasing the charge attack before the first charge tier playing no animation at all — now plays the intended dash attack

Misc.

  • Food, bows, and other non-weapon items no longer get blocked from use just because a shield is in the offhand
  • A misbehaving AnimationEvent callback from any third-party addon now logs and gets skipped instead of crashing the game

Reguirment

  • epic fight

As Your Wish

  • Weapons of miracle
  • epic fight: nightfall

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