File Details
epicfight_extended_datapacks-1.4-Rev6.4-EF12+
- R
- Dec 17, 2025
- 65.22 KB
- 2.3K
- 1.20.1
- Forge
File Name
epicfight_extended_datapacks-1.4-Rev6.4-EF12+.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Added:
- Now work with Lazy Utilities 2.8.5+.
- Added support for assigning ZoomInType via datapack. This improves interaction with EF/WoM by reducing camera issues and visual glitches that occur when an item supports the "Use Method" but lacks a valid animation. This update enhances Antitheus item behavior and enables moveset creation for Ender Blasters.
- To add it to a datapack, use:
"zoom_in_type": "type". - Accepted values:
none,always,use_tick,aiming,custom.
- To add it to a datapack, use:
- Added a mixin to enforce the "Use Method" on any item that contains the required tag. This resolves several client/server use-item issues in EF/WoM when creating datapack items.
- To do this, create the file in the following path: data/epicfight_edp/tags/items/force_use_method.json. And add the items in the tag list.
Changed / Improved:
- Right-click ability logic for Antitheus, Solar, and Satsujin has been standardized and made universal. These abilities can now be added to custom items more easily.
Note: Items using this feature must be added to the "Force Use Method" tag. In some cases, this is because some items do not function properly without the "use method" enabled.
Fixed:
- Fixed a bug where creating an Antitheus item via datapack caused camera glitches when right-clicking.
- Fixed an issue where event listeners remained active for Antitheus datapack items even after the item was no longer being held.
- Fixed right-click interaction bugs affecting Antitheus, Solar, and Satsujin abilities.
Removed:
- Backwards compatibility has been removed; Epic Fight 12 or higher is now required.
- Backwards compatibility has been removed; Weapons of Miracle 2.0 or higher is now optional.