8,573 Downloads Last Updated: Aug 11, 2020 Game Version: 1.12.2

Environs++ adds a modest amount of biomes to the Minecraft world, all of which stay true to the vanilla style. Some of the included biomes were heavily inspired by old, removed Biomes O' Plenty and ExtraBiomesXL biomes.


Versions before 1.0-pre2 do not work on servers. 


Versions past 1.4 are not compatible with older releases.


I am working on a port to versions past 1.15, but it may not be released for a long time.


Biome List:


Dry Oak Forest (Variant: Mutated)

Emerald Cliffs

Icy Hills

Pine Taiga (Variant: Mutated)

Silk Wetland

Stone Basin

Tall Oak Forest (Variant: Mutated)

Tall Oak Wetland

Wasteland Spikes (Variant: Eroded)


Cold Pine Taiga (Variant: Mutated)

Sandstone Ranges

Roofed Swamp

Stone Hills (Sub-biome of stone basin)


Mushroom Rainforest

Overgrown Plains


End Forest (Variant: Mutated)



Lush Forest


Trees and Mushrooms:

Pine: A tall, spruce-like tree which generates in extreme hills+, extreme hills m and pine taiga biomes. The logs craft into spruce planks.

Cypress: A swamp-like tree, generating in swampland, swampland m, sludgepit, silk wetland and tall oak forest biomes. The logs craft into jungle planks.

Eucalyptus: An acacia-like tree, generating in savanna, plains and sandstone ranges biomes. The logs craft into birch planks.

Frozen: A large, white spruce-like tree exclusive to the relatively rare icy hills biomes. The logs craft into birch planks.

End: A set of four different trees exclusive to the end forest biome. The logs craft into birch planks, and the saplings only grow into shrubs, making these trees hard to farm.

Purple Mushroom: A taller version of brown mushrooms.

Cyan Mushroom: A cyan version of red mushrooms. 

Future Plans:

-Fleshing out of existing biomes

-More tree types

-Possible port to 1.16 or 1.17


Modpacks: Feel free to use any version of this mod in a modpack. I recommend running the mod with Climatic Biomes, as it makes for some picturesque landscapes with these biomes!


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