promotional bannermobile promotional banner

Entity Director

Entity Director is a lightweight, rule-driven entity and spawn management engine designed for modpack developers and server administrators on NeoForge.
Back to Files

entitydirector-1.1.0-neoforge-1.21.1.jar

File nameentitydirector-1.1.0-neoforge-1.21.1.jar
Uploader
h3lios_l4sooh3lios_l4soo
Uploaded
Sep 24, 2026
Downloads
7
Size
840.7 KB
Mod Loaders
NeoForge
File ID
8964543
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:entity-director-1705006:8964543"

Learn more about Curse Maven

What's new

Entity Director 1.1.0 — NeoForge 1.21.1 This update expands Entity Director beyond spawn and loot rules with configurable encounters and event-driven automation. Added

  • Encounter editor with phases, weighted entity groups, spawn budgets, objectives, rewards, zones, elite modifiers, formations, and optional squad behavior.
  • Automation rules built from events, conditions, and actions, with reusable phases, areas, variables, and counters.
  • Optional FTB Quests integration for quest-triggered encounters and Custom Task progress.
  • In-game Guide, World Inspector, rule previews, and a nearby mob-density view. Improved
  • Search, filtering, mob labels, and registry pickers for vanilla and modded content.
  • Editor layout, navigation, unsaved-change prompts, and server save feedback.
  • Bounded encounter spawning and entity tracking. Upgrade notes
  • Existing spawn/loot configuration paths and the internal mod ID remain encounterdirector. Back up your world and configuration before upgrading.
  • Open the editor with ' or /edgui; the old /edgui alias is no longer registered.
  • Install the same JAR on client and server for multiplayer editing. FTB Quests is optional. Automated tests passed. The redesigned UI has not yet been visually checked at every GUI scale.

This mod has no additional files