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Entity Collision Optimization

Optimizes entity collision checks, pushing queries, and nearby entity lookups to reduce overhead in entity-heavy areas.
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ecopt-1.21.1.2

File nameecopt-1.21.1.2.jar
Uploader
First_sightFirst_sight
Uploaded
Oct 24, 2026
Downloads
26
Size
36.4 KB
Mod Loaders
NeoForge
File ID
9308443
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:entity-collision-optimization-1744927:9308443"

Learn more about Curse Maven

What's new

  • Made the block-state cache thread-safe: the write path is synchronized, reads use a lock-free acquire/release version check, and cache probing is bounded.
  • Fixes rare stale/racing cache reads when chunks are accessed concurrently (e.g. modded multi-threaded entity/chunk code).
  • No new dependencies, no configuration, no API changes.

This mod has no additional files