eh2.0-forge1.20.1.jar
Curse Maven Snippet
What's new
- Added the ability for hordes to smash through blocks
- Slightly increased intelligent mobs weapon switch cooldowns
- Added forge:horde_unbreakable tag, controlling what hordes cannot break
- Added HordeSmashingPower tag, controlling the amount of zombies (minus 1) required in a single space in order to break through walls. Default is 4 (5 zombies). Going lower than 3 is not reccomended for gameplay and lag reasons.
- Removed unnecessary and slow adding of mobs to teams
- changed mod ID to "enhanced_hordes" , previously "horde_hoard"
This mod has no additional files