Ever since the Minecraft 1.7 era, this project has quietly lurked in the background, providing a mixed bag of goodies like many other "fun" mods like it. Since it began, however, projects have been sharded off, letting this mod really focus down on cosmetic blocks, replicas of various distinctive video-game blocks, and weird convention gadgets that really feel like they fit together.
- Fabric port takes advantage of new 1.13+ features making it the best version yet
- Over 200 varieties of beautiful, distinctive, and easy-to-use blocks which always work with shaped-block mods like chisels & bits and architecturecraft
- Conveyors, launchers, and landing pads to help you get around
- Trapdoor and lock-and-key style blocks for adventure maps
- Throwable tomatoes
- Finally on Curse!
Could you port to 1.16.3? I understand if you can't, but it'd be nice.
could you update this to 1.15 any time soon?
Why can't we eat the tomatoes? :(
In reply to Slimeru:
They're tagged as vegetables! I'm hoping other modders will incorporate them into their recipes :)
hello, could you please fix with nice to have 1.1.0 I don't know if it's engi or nice to have that crashes but you should look into it
OMG! Conveyor belts in Fabric! I think I love you :)
This mod is goddamn awesome, I love the blocks!
Do you have to make a new world to play with this mod?
In reply to xyoxyozd:
No, you shouldn't need to. There's no worldgen involved, and all the recipes use vanilla items.
this is cool, but i would like to see a way to get tomatoes and celery in survival. growing them like any other crop would be cool. celery could also do more than just take hunger away. honestly, this is pretty useful sometimes, but a little bit more would be nice. my suggestion is provide saturation.
this makes sense because IRL celery is filling, but not much nutrients.
In reply to gravysamich:
Oh, I never got back to you - tomatoes are now growable in survival. I'll get celery in there at some point too.
crashes on servers http://puu.sh/DBuAX/d839e8a2b3.log using version 1.0.1 and fabric loader 1.14.2 - build 2
In reply to SDUBZ_:
Yeah, yarn's been really dicey around mapping some methods - like ThrownItemEntity.getParticleParameters. Build 7 is the safest fabric to run under at the moment. Whenever I update I try to track with this document - https://modmuss50.me/fabric.html
In reply to falkreon:
It turns out I got another report with this same mixin error, which helped me pin it down to something that *isn't* yarn - 1.0.2 should run just fine for you once it gets approved.
In reply to falkreon:
thanks! seems to work like a charm now!
hello, could you update this to release 1 14 1 please.
In reply to Forge_User_54815298:
Sorry for the late reply! I've updated to 1.14.2. Let me know if you really need a .1 backport build and I'll see what I can do
In reply to falkreon:
Awesome, thank you very much I loved this mod as I saw it , and no I do not need a .1 backport at all, thank you soooo much!
In reply to Forge_User_54815298:
also, just a fact, your mod works on 1.14.1 it doesn't need to update, lots of mods work on older 1.14 versions
This one sadly does not work with the release version of 1.14