Engie's Chaos v27.58.61
Curse Maven Snippet
What's new

- Added a button in the config to toggle Photosensitivity mode.
- This basically turns off the custom lightning flashes for the player.
- Updated game rule names to be more accurate with the change to lore mode's game rule name.
- Updated some game rule descriptions.
- Super Doomsdays and harder variants now have a 35% chance to retrigger missile spawns, rift spawns, and horde spawns immediately after triggering them the first time WITHOUT True Chaos enabled.
- For anyone wondering, the limit is easily reached with Avalanches and Spikes so this makes them allow to try and hit that limit.
- Also, these chances are guaranteed WITH True Chaos enabled.

- Fixed Lightning from both Heavy Lightning and Extreme Lightning gamerules not spawning. // GitHub Issue #38
- Do note that I have no official way of currently getting only one set of lightning to spawn when with other players. It feels more fun having it like this though.
- Fixed Engie's Chaos // Super Doomsday Toggle having a typo in "Doomsday" for the game rule machine.
- Fixed some game rules being extremely vague.
- Fixed Super Doomsdays, The Ends, and Engie's Wraths not giving out their proper advancements.
- Fixed Enraged Zombies traders being bigger than a player.

- IF YOU FIND ISSUES, PLEASE REPORT THEM ON THE GITHUB! // GitHub Issues Page
- There is an official resource pack for the mod that can be downloaded from here or here!
This mod has no additional files