Engie's Chaos v27.57.61
Curse Maven Snippet
What's new

- Redesigned the ItemHouse XXL due to multiple issues with the previous design.
- New structure.
- Doomsday code rewrite.
- Doomsday code is no longer split up into multiple pieces of code and is now shoved into one per variant.
- Doomsday timer rework.
- Doomsday timer now only indicates when mob hordes will despawn.
- Doomsday Mob Hordes will now spawn 10 seconds after the prophecy picks a hostile type.
- Doomsday Mob Hordes will now stop spawning 10 seconds before the prophecy shows up again.
- Doomsday Lightning redone.
- Corner Lightning now overrides any more spawning of Lightning.
- Doomsdays will now wait 10 seconds before fully cleaning up every doomsday related mob.
- Doomsday advancements and survival rewards will be given after 5 seconds when a Doomsday finishes.
- Doomsdays will now wait 30 seconds before cleaning up every player.
- Doomsdays will now send a chat message when there is 1 survivor remaining.
- MULTIPLAYER ONLY!
- Remodeled spikes to give them a tad bit more detail.
- You may notice the model clips in the ground, that is intentional. Do not worry.
- Players that are in Survival will now be locked to Adventure during any Doomsday variant.
- THIS DOES NOT AFFECT PLAYERS IN SPECTATOR!
- Players that are in Creative will now be locked to Adventure during Engie's Wrath after Dialogue #2.
- THIS DOES NOT AFFECT PLAYERS IN SPECTATOR!
- Added a way to enable True Chaos without me being there.
- True Chaos makes ALL types of Hostiles spawn regardless of difficulty.
- True Chaos also super buffs Doomsdays. I wish you the best of luck if you're doing Engie's Wrath.
- No, there's no advancements for this. It's just up to you if you want it or not.
- As for the item drops, it's a 1 in 2,500. Do note it'll take a while to obtain it legit, otherwise you could spawn it in early with Creative.

- Fixed Doomsdays not counting ALL players when fully starting.
- Fixed a bug with respawning where the code would be "On player tick update." instead of "Player respawns." which would cause players to get stuck at 0, 0 during any Doomsday.
- Fixed Dark Matter Regular Hallow's Scythe not giving out a Regular to Gold upgrade upon getting over 10,000 kills.
- Fixed Nightmare Angry Engie's using Insanity Angry Engie's texture.

- IF YOU FIND ISSUES, PLEASE REPORT THEM ON THE GITHUB! // GitHub Issues Page
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