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Energized Power

This is a technology Forge/NeoForge/Fabric mod with many machines.
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Energized Power - 26.2.x - v3.0.0 [Fabric]

File nameenergizedpower-3.0.0+26.2.x-fabric.jar
Uploader
JDDev0JDDev0
Uploaded
Aug 9, 2026
Downloads
19
Size
6.0 MB
Mod Loaders
Fabric
File ID
8610482
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:energized-power-782147:8610482"

Learn more about Curse Maven

What's new

  • Add support for IO Configuration (item and fluid) to all upgradable machines
  • Add Machine Configurator tool which can be used to copy Redstone/Comparator mode and IO Configuration from one machine to another
  • It is now possible to automate the Time Controller and the Weather Controller with redstone
  • It is now possible to insert and swap upgrade modules by SHIFT + clicking machine blocks without opening the machine's GUI
  • It is now possible to swap upgrade modules with higher tiers by SHIFT + clicking in machine GUIs (Also possible without opening the Upgrade View)
  • The Plant Growth Chamber was overhauled:
    • Add fluid tank and soil slot (There are different soils with different buffs)
    • Desert, ocean, nether, and end plants can now be grown in the Plant Growth Chamber
    • All Plant Growth Chamber recipes are growing 4 times faster by default now
  • Add Elite machine tier: Elite Auto Crafter (7 recipes at once), Elite Powered Furnace (7 input/output slot pairs), Elite (Un-)Charger (7 slots), Elite Minecart (Un-)Charger
  • Add Liquid XP, XP Drain and XP Storage (5 tiers), and XP Extraction Upgrades (8 tiers) for all Powered Furnaces (Basic, Advanced, Elite)
  • Add Energizing Speed Upgrades (8 tiers) for the Energizer
  • Add Solar Panel Tier VII and Moon Light Upgrade Module Tier IV and Tier V
  • Add Tier VII and Tier VIII Speed, Energy Efficiency, Energy Production, Energy Capacity, Item Ejector, and Item Pulling Upgrade Modules
  • Add Superconductive Cable and UHV Transformer tier
  • Add Hardened, Advanced, and Elite Press Mold tiers (Press Mold was renamed to Basic Press Mold)
  • It is now possible to swap press molds by SHIFT + clicking in the Metal Press GUI
  • Add 3 new fluid pipe tiers: Copper, Steel, and Pressurized
  • Add Turbo Item Conveyor Belt tier
  • Add Battery Tier IX and X and Elite Battery Box (+ Minecart)
  • Add Steel Nugget, Steel Block, Steel Plate, Steel Gear, and Steel Rod and Advanced Alloy Block
  • Add crafting recipe for Farmland and add Fluid Transposer recipe for Bottle o' Enchanting
  • Max durability of Press Molds can now be configured
  • All machines which can be configured now have a unique front texture and are orientable
  • Battery Boxes are now orientable
  • Change Express Item Conveyor Belt color from blue to green
  • Improve unit prefixes for fluid amount texts
  • Add Dirty Water fluids to the c:dirty_water fluid tag
  • Fix Configurable Transformers were only configurable by the Wrench item while sneaking
  • Fix some recipes were not using enough energy per tick when higher tier speed upgrade were used
  • Fix JEI recipes were sometimes not synced until the world was left and re-entered [Fabric 26.1.x and Fabric 26.2.x only]
  • Fix transfer handler for Fluid Freezer recipe was not working when using REI [26.1.x and 26.2.x only]
  • Fix Energy Analyzer and Fluid Analyzer were only usable while sneaking for blocks with GUI [Fabric only]
  • Fix Item Ejector Upgrades book page was missing [1.21.1 NeoForge only]
  • Fix Item Pulling and Ejector upgrades were not correctly working for multi-slot machines were every slot has a stack size limit of 1 [1.21.1 NeoForge only]
  • Fix translation key for EP key category [1.21.1 only]
  • API: Heat Generator and Fluid Generator recipe ingredient can now be a #-prefixed fluid tag
  • API: Fluid Transposer recipes can now use a Fluid Ingredient (single fluid id, a list of fluid IDs, or a #-prefixed Fluid Tag) with amount for the FILLING mode
  • API: Fluid Freezer recipes can now use a Fluid Ingredient (single fluid id, a list of fluid IDs, or a #-prefixed Fluid Tag) with amount

Breaking changes:

  • The Plant Growth Chamber now requires fluid and soil
  • Insertion of fluids into output-only tanks is no longer possible
  • Extraction of fluids from input-only tanks is no longer possible by default (There is an output all fluid tank slot group in the IO configuration which allows you to drain all fluids from a machine)
  • The following crafting recipes were changed: Plant Growth Chamber, Moon Light Upgrade Modules, Item Silo, Fluid Tank, Fast & Express Conveyor Belts, and Teleporter
  • Range Upgrades (used in EP v2.13.0 and older) are no longer supported in the Fluid Pump and won't give any buffs, you should replace them with Extraction Range Upgrades
  • API: Plant Growth Chamber recipes must now specify the soilType, fluid, and fluidConsumption fields
  • API: Plant Growth Chamber Fertilizer recipes must now specify the fluidConsumptionMultiplier field
  • API: Metal Press recipe's pressMold field is now an ingredient

Updates from an older Energized Power version:

  • Automatic config upgrade is supported from EP v2.18.2 or newer (including 3.0.0 beta versions) with config_version >= 2.18.0
  • To apply the new config values manually, you should rename the common.conf in the config/energizedpower directory to common-old.conf

This mod has no additional files