File Details
v2.0.0 - Update
- R
- May 9, 2026
- 62.28 KB
- 22
- 1.20.1
- Forge
File Name
enemy-extreme-2.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
📜 Enemy Extreme - Changelog
🆕 New Content
💀 Skeleton Variants
- Tank Skeleton: Extremely durable (60 HP), equipped with a full set of Iron Armor and an Iron Sword.
- Machine Gun Skeleton: Fires arrows at an insane rate of 20 shots per second (1-tick rate). Wears dark green camouflaged leather armor.
- Sniper Skeleton: Strikes with perfect precision and high-velocity arrows from up to 40 blocks away. Equipped with a Power V Bow.
- High Damage Skeleton: Equipped with a Diamond Chestplate. His arrows deal massive armor-piercing damage (~15 HP per hit).
- Fire Skeleton: Sets targets and blocks on fire. Wields a bow and carries a Flint and Steel in his off-hand for visual distinction.
🥚 Items & Creative Menu
- Spawn Eggs: Added unique spawn eggs for all 5 skeleton variants with custom color patterns.
- Creative Tab: All new spawn eggs are properly categorized in the "Enemy Extreme" tab.
🛠️ Systems & AI
- Natural Spawning:
- All new skeletons now spawn naturally in the Overworld.
- Extreme Darkness Rule: They only spawn in locations with a light level of less than 2 (deep caves or pitch-black nights).
- Biome Specialization: Fire Skeletons spawn more frequently in hot biomes (Deserts, Savannas, etc.).
- AI Tuning: Ranged combat AI has been individually tuned for each variant (fire rate, distance, accuracy).
- 🚫 Feature Removal: The Sunburn Protection feature has been removed. All skeletons will now burn in sunlight like regular skeletons.