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Enemy Echelons

A mod that assigns difficulties and attribute modifications to mobs based on the world height range that they spawn at.
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eechelons-1.20.1-1.4.0.jar

File nameeechelons-1.20.1-1.4.0.jar
Uploader
gottschgottsch
Uploaded
Feb 13, 2025
Downloads
4.1K
Size
75.1 KB
Mod Loaders
Forge
File ID
6190169
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enemy-echelons-656060:6190169")

Learn more about Curse Maven

What's new

Changelog for Enemy Echelons 1.20.1

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.4.0] - 2025-02-13

Added

  • config option to enable/disable custom HUD range. using a custom HUD range is more computationally expensive on the client side.

Changed

  • added condition to check for the Custom HUD range config. If =false, then use vanilla.

[1.3.0] - 2024-09-07

Changed

  • moved hudRange config option to Server-side. Can give unfair advantages.
  • fixed mob level determination when mobs are blacklisted from all echelons.
  • fixed update url to point to the correct file.
  • reworked internal storage and references to echelons and histograms. -- works for a wider range of echelon configurations now.
  • fixed pack.mcmeta
  • changed isValidEntity() to check against Mob instead of Enemy.

[1.2.0] - 2024-01-31

Changed

  • Port from 1.19.3
  • Using Changelod instead of update.json.
  • Reduced default HUD range to 10.
  • Updated echelons toml file to v2.

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