Endurance 2.0.0+1.21.9-beta
Curse Maven Snippet
What's new
Bug fixes
- Fixed a bug where bleeding point immediately starts to lose after mending is stopped.
- Fixed the bug where a chestplate with Undying enchantment doesn't break after triggering the enchantment and consuming all durability.
Balance
- Remade effects for each amplifier of Deep Wound:
- Reduces the time it takes to lose all bleed point by 2s
- Reduces the time it takes to fully mend by 1s
- Adjusted Undying enchantment:
- Lowered the weight of appearing.
- Consumes max durability on trigger: 10% -> 10/9/8%
- You now gain Endurance III from enchanted golden apples, Endurance II from golden apples, and Endurance I from any other food.
Breaking changes
- Removed player's basic ability to gain Endurance upon killing a mob.
- Added an enchantment Borrowed Life, see the Wiki page for more information.
MISC
- Added a warning for when a chestplate will break the next time it triggers Undying enchantment.
- Changed some logic so it can identify the source item stack of an Endurance effect.
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