*** ShetiPhianCore Required! ***
This mod adds Dimensional Liquid Tanks.
Tanks
Dimensional liquid tank. Contents are accessible from any other of the same color and network.
Use dyes on the bands to change colors. Unique bands, unique contents.
Storage can be expanded, and made private or team access.
Upgrades are applied by a Shift+Right-click with an item.
An Enderpearl or Endereye will add storage space. 8 and 16 buckets respectively, up to 256 buckets.
A Piston speeds up fluid transfur. Up to 4 buckets a sec.
A Diamond will make it a private network. An Emerald will make it a team network.
---
Private network (not locked by default but changeable in config) allows color codes unique for each player.
For example everyone can use red-white-red color on a private network and have different tank contents.
Team network functions like private network but for players on a FTB team or Minecraft scoreboard team.
Buckets
Buckets link to tanks and thus are used to store or place liquid remotely.
Shift+Right-Click on a tank with a bucket to link them.
Submit localization files on github.
Do not post bugs in the comments, use the Issue Tracker.
Dear all
I found this mod to be less useful than hoped. My forge version is 1.12.2 and I thought it might be a nice interesting addition to Ender IO. It was a disaster.
On my games when I play I like to do a first generation basic build for power called Infinite lava.
You need a buildcraft pump and 4 redstone engines. This will gather your lava for Ender tank number one. I used golden fluid pipes and in 1.12 forge game version in the badlands gold is super plentiful. Anywise the old Ender storage tanks have this knob on the front face and using a buildcraft wrench you can flip it. it has a blue and red setting, as in one side will be blue on top of the knob and the other will be red. This made it so you could receive the lava from your pump in the nether and then transmit it out via golden fluid pipes to whatever generator source you want to use that will run on lava. I went with geothermal connected to batboxes. In my 1.7.10 world it ran everything. In fact I did a 2 stack generator and batbox and it also ran my ME system.
I thought endertanks with sheltie-phian would be a fancier version of the same. on youtube yall can find my critique. I sneak rightclicked with piston in survival mode and it did absolutely nothing but place the piston wrong way around next to the tank. If it had upgraded the tank it should have pumped.
Now I am aware of the fact that a chunkloader ( i like chicken chunks) is needed at the pump site in the nether and the run site in the overworld. I had them set to 2 or 9 chunks which was more than enough to hold both areas in render in the game. In the Nether the buildcraft pump worked like a charm and the lava flowed up the ducts and registered as mB in the tank. Once I color coded the cotton bars the tank in the overworld registered the same amount of lava. It just never pumped.
I had to remove those mods from my folder and go find the enderstorage and the right game/forge version and load that. I now have my tanks that I can set. As I dont need to use buckets to remote fill tanks I have no use for the ender tanks from sheltie phian.
Also when I was trying to understand why nothing was working I found next to nothing online from the modder about this mod and how it might or might not work in certain game versions.
I have documented how to change out mods in the basic minecraft launcher mod folder and showed on game that the tanks were changed back.
What a shame.
In reply to mm64cookies:
Here is the results of the testing I did today. (mod versions are the latest available on Curse)
The tanks sitting on top of the BuildCraft pumps are not upgraded or powered as the internal transfer pump is not used due to the BuildCraft Pump pushing fluids as fast as it can.
The tanks above the BuildCraft Wooden Fluid Pipe, and Ender IO Fluid Pipe are also not upgraded or powered as in both cases the pipe pulls from the tank (BuildCraft Wooden Pipe needs to be powered by a motor, and EnderIO pipe needs to be configured to extract) EnderIO is faster but thats likely due to the redstone engine attached to the wooden fluid pipe (also the use of a wooden and not a wooden diamond fluid pipe)
The EnderTank on the BuildCraft Tanks is powered and depositing fluid as fast as the internal transfer pump is upgraded to. Same goes for the one on top of the BuildCraft Flood Gate
I didn't see the Geothermal Generator in either mod, but a powered EnderTank was able to directly push into a Combustion Generator. (tested after picture)
Is it possible to drink milk from an ender bucket linked to an ender tank filled with milk? I'm unsure if this is a bug or if it simply isn't an option.
Thanks!
In reply to JustF0X13:
Buckets do not support drinking the fluids.
I think it was left out because I couldn't support mod added drinkable liquids. When I can, I'll need to revisit that code and see if its possible. (and maybe special case milk if not)
Just to confirm, Ender Tanks don't load chunks 24/7 like a chunk loader right?
One of my beta testers believes that is the case but another one said they shouldn't/don't.
Thanks!
Correct.
No chunk loading capability, or chunk loading upgrade available.
In reply to ShetiPhian:
Okay, thank you! ^_^
hey buddy uh, HOW DO YOU UPGRADE THE TANKS. I remember at SOME point you could but you have 0 documentation on it.
In reply to Zyion_volkia:
All upgrades are applied via sneak right-click
With the default configs the upgrade items are: Piston (Transfer Pump Upgrade), Diamond (Personal Network), Emerald (Team Network), Ender Eye & Ender Pearl (Capacity Upgrade +8/16 buckets)
Any dye with a registered tag can be used to color the bands.
Now if only we had the same concept for items for 1.14.4, as all others are not being ported to this version of the game.
MultiStorage has them, but its not yet on 1.14. (a good amount of it has been updated though)
I wanted to have all my mods on 1.14 by the end of the month but life prevented that.
My new goal is by the end of next month.
EDIT:
I've decided to split EnderChests off of MultiStorage, as it has been requested semi-frequently and it will allow the chests to be 1.14 ready sooner.
anyway to get this to play nice with refined storage, for example. id like to go out fill up my bucket then back home the ender tank should be able to hook up to import fluid bus and be able to get sucked into the system. right now this is not possible ? any ideas.
It should be working in 1.12 (and likely 1.14 as forge capabilities didn't change much and everything looks right)
I'm not familiar how the import bus functions, but a quick glance at the code indicates its side aware, so only the top or bottom of the tank can be used.
If the bus just pulls from adjacent fluid tanks, you can use either the top or bottom, but it it require fluid to be pushed into it you'll have to use the bottom and provide redstone power to the tanks.
In reply to carlucci_son:
I got this to work correctly with RS....amazing mod...Great Mod !
Is there a particular reason 1.7.10 only works with Forge 1614 or could it work with 1558? Error says Core requires 1614. I'm running into an error with Minecraft Comes Alive and it seems the only resolution is to use forge 1558.
If you think your core can work on Forge 1558, what is the name of the class where you define the Forge version? I was looking for util.class but can't seem to find it anywhere.
I know coding but don't know Minecraft mod specific coding but am learning. So if it could be a matter of just changing the forge version, I can do that myself and save you the effort.
Or would there potentially be an issue since you unpacked and used forge 1614 for importing and not 1558? Not sure how entirely different those versions are since one is stable and the other is latest.
It should be working on 1614 and up, but since its not the fore check can be removed completely. (it will just crash if ran on an incompatible version)
File: shetiphian.core.ShetiPhianCore.class
Changed Line: @Mod(modid="ShetiPhianCore", name="ShetiPhian-Core", version="3.0.0")
I have been using the mod on my personal server and only recently realized I could upgrade the tanks, so I also went into the ini and changed the config to the max values for pump, capacity, etc. When I reloaded the server and joined, I can't increase anything beyond the default max. Double checked the config file and it still shows my changes, for some reason the mod is ignoring the config file.
Any reason it may do this or know of a work around? I tried placing new tanks even and same result.
Might be an issue with the config file.
I believe it was during 1.12 that I changed from the old config system to the new one.
While the values ported fine the file ended up with both versions inside.
Deleting endertanks.cfg will create a clean one on the next run, after that edit the values and reboot the server.
I was able to get Lava to pump from a Buildcraft Pump into an ender tank, and got it to connect to one in the overworld but I cant seem to get lava out of it. I saw you said you need a redstone signal so I tried a ExtraUtils 2 Redstone clock, redstone with a lever (2 redstone so it makes a line that connects) and a redstone torch/block . I cant get lava to come out of the overworld side, even though its full. Im trying to pump the lava out of an ender tank and into a T Construct "Seared Window", which pretty much just holds lava for the smeltery. I cant get the lava to come out of the tank, I've connected it to the top opening and bottom incase I placed it wrong. I've tried rotating it, etc. I connect a fluid pipe and then use golden pipes but I cant get anything to work even if I use all gold pipes etc
BuildCraft pipes require the use of their extraction pipes, as you can't directly insert into them. The tank doesn't need to be powered.
Though I never tested the seared window, it should work the same as the seared tank. Having the bottom of the tank touching the window and applying a constant redstone signal should be enough. When active arrows will appear on the top and bottom face of the tank, and the sides will have a pulsing band at the top.
There is a chance it is working but is too slow to notice as without pump upgrades (piston by default) a tank will only eject a quarter bucket at a time.
If it still doesn't work let me know the mod versions (or modpack)