promotional bannermobile promotional banner

Ender Skills

A highly configurable and expandable skill mod by PandizeYT
Offense/Light.
Target AoE that applies glowing. Light powers have a passive that allows them to "pop" enemies if used correctly.

Offense/Light. Target AoE that applies glowing. Light powers have a passive that allows them to "pop" enemies if used correctly.

Defense/Earth. Stuns anything in an AoE around you.

Defense/Earth. Stuns anything in an AoE around you.

Defense/Light. Heals you and nearby allies! Great when you're in a pinch. Make sure to upgrade it!

Defense/Light. Heals you and nearby allies! Great when you're in a pinch. Make sure to upgrade it!

Offense/Blood. Ultimate ability that sacrifices a percentage of your health and boosts your overall damage for a short time.

Offense/Blood. Ultimate ability that sacrifices a percentage of your health and boosts your overall damage for a short time.

Offense/Blood. Shoots a pool of acidic blood on the ground. Don't step in it!

Offense/Blood. Shoots a pool of acidic blood on the ground. Don't step in it!

Offense/Void. Ultimate ability that pulls enemies towards while dealing void damage. Oh, and it explodes afterwards.

Offense/Void. Ultimate ability that pulls enemies towards while dealing void damage. Oh, and it explodes afterwards.

A new rarish ore that will drop some ender dust. Combine it to get an ender pearl!

A new rarish ore that will drop some ender dust. Combine it to get an ender pearl!

Defense/Light. Makes you and nearby allies invincible for a very short time. Timing it is key.

Defense/Light. Makes you and nearby allies invincible for a very short time. Timing it is key.

Mobility/Void. Place a closed portal, then open it from another destination. For a short time, you can travel between for faster travel. Great with Teleport!

Mobility/Void. Place a closed portal, then open it from another destination. For a short time, you can travel between for faster travel. Great with Teleport!

Offense/Void. A long range skillshot ability that will apply damage over time (DoT).

Offense/Void. A long range skillshot ability that will apply damage over time (DoT).

Offense/Blood. Spit some acidic blood on to the enemy to cause DoT. Short range, high damage.

Offense/Blood. Spit some acidic blood on to the enemy to cause DoT. Short range, high damage.

Offense/Blood. Steal the life from a target with a skillshot. Upgrade it to increase the percentage!

Offense/Blood. Steal the life from a target with a skillshot. Upgrade it to increase the percentage!

Offense/Fire. Placeable AoE ability that deals damage to anything that steps into it.

Offense/Fire. Placeable AoE ability that deals damage to anything that steps into it.

Every power has a border, and that border means something!

Every power has a border, and that border means something!

Offense/Fire. Powerful AoE ability that explodes upon contact.

Offense/Fire. Powerful AoE ability that explodes upon contact.

Offense/Light. Target ability that will pierce through multiple enemies. This deals high damage but does not apply glowing. It will trigger a pop though!

Offense/Light. Target ability that will pierce through multiple enemies. This deals high damage but does not apply glowing. It will trigger a pop though!

Description

"Control the Elements - Massive Elemental Abilities & Skills mod"

 

PLEASE READ: This mod is staying in 1.12, if you wish to pick it up and update it please do so. Sorry :/

 Mod Showcase:

 

Introduction:
Inspired by other ability based games, ES is a highly configurable scalable skills mod with 18 Attributes and 66 Abilities for complementary use in Team based PVP and PVE; it offers the possibility of mixing, matching and specializing on different areas.

If you understand the borders and icons in City of Heroes, you will understand them in ES. There is also endurance, similar to mana in other games, which will keep you from being able to spam too many abilities. However, unlike alternative power mods, abilities are not a main source of damage or combat. It is still highly recommended to use a sword or bow with them since their cooldowns are fairly large. If you build into cooldown reduction and endurance however, that may be a different story. It's your build, your playstyle.

 

Play Your Way: Highly Configurable

* Necessary to balance your game.

Ender Skills is balanced for Modpack usage. However, the config of Ender Skills is as user friendly as can be. The global.cfg will allow you to quickly adjust the negative/positive effects of each power. Same thing with power costs and ore generation. If you want to use this in Vanilla, then tone down the global config and have at it! If you introduced Scaling Health to your modpack, then try scaling it up a bit!

 

How to Use: Recipes

You first need to create an Altar to even have access to Ender Skills. So first off, make sure you craft or find an ender pearl and get a book. You'll be able to craft an altar with those, some iron, and wood. This will give you access to get your first power if you have enough experience. Powers will cost vanilla XP which can be stored in the altar. XP can be taken out, but at a 20% loss. Each power will require you to be one Ender Level (EL) higher.

Ender Pearl Recipe

Altar Recipe



You can have one element from each class. This is when you'll need diamonds to start expanding. Craft the Ender Token and right-click with it in your hand. This will break the crystal causing you to gain Ender Levels. For your first level up, all you need is one. This is how you'll be able to add more powers to your skill tray. You'll need more and more as you level up.

Ender Token Recipe



To get the next tier of powers, you'll have to create a Crystal Block. This when placed in a 5x5 area around the altar will upgrade it. You'll need two Crystal Blocks to upgrade the altar to level two. When choosing a tier two power, you'll have to pick between one or the other. After completing the entire skill tree, you can then go back and claim the remaining two you missed. It'll take 32 Crystal Blocks to achieve full power.

Crystal Block Recipe



Once you get the altar to full power you'll need to craft the Ender Matrix. This is crafted with two diamonds and redstone. Make sure you protected it with some obsidian~! This will change the altar into an Ultimate Altar which you can bring anywhere. You don't need to have it in a crystal room anymore! (and it's safe, I promise. Sorry.)

Ender Matrix Recipe

 

Classes and attributes: 

You can play the role of three different classes, each with their own set of shared attributes:

* You get attributes by unlocking specializations/elements/trees and leveling up the altar.

- Defense.

          * Explosion Resistance

          * Damage Resistance

          * Knock-back Resistance

          * Magic Resistance

          * Heart Boost

          * Fire Resistance
- Mobility.

          * Jump Height

          * Speed

          * Fall Resistance

          * Endurance

          * Stealth Damage

          * Swim Speed
- Offense.

          * Damage

          * Attack Speed

          * Knock-back

          * Ability Power

          * Critical Chance

          * Armor Penetration

 

Specializations/Elements/Trees:

Within a class the player can choose between 2-4 different specializations/elements/trees, these all focus on DoT / AoE / DPS / Utility, some more than the others:

* You may only choose one tree per class (configurable).

- Defense.

          * Light - Utility, Healing.

          * Earth - Utility, Stuns.

          * Electric - Control, Pulls.

          * Fire - DoT, High DMG.
- Mobility.

          * Wind - Utility, Speed.

          * Void - Utility, Flying.
- Offense.

          * Void - DoT, Control.

          * Blood - DoT, Melee DMG.

          * Wind - AoE, DPS.

          * Fire - AoE, High DMG.

          * Light - AoE, Tactical, Support.

 

Abilities/Skills:

In each specialization/elements/tree you will find 6 skills/abilities.

*  Abilities separated by | are an OR selection, but you can unlock both by getting the ultimate.

- Defense.

          * Light

                     ~ Charm

                     ~ Heal Aura | Power Boost

                     ~ Heal Other | Heal Self

                     ~ Nearby Invincibility

          * Earth

                     ~ Taunt

                     ~ Wall | Dome

                     ~ Thorny | Shock-wave

                     ~ Animated Stone Golem

          * Electric

                     ~ Electric Aura

                     ~ Magnetic Pull | Electric Pulse

                     ~ Power Drain | Energize

                     ~ Voltaic Sentinel

          * Fire

                     ~ Flares

                     ~ Blazing Aura | Ring of Fire

                     ~ Overheat | Warm Heart

                     ~ Home Star


- Mobility.

          * Wind

                     ~Dash

                     ~Extra Jump | Fog

                     ~Smash | Hasten

                     ~Speed Boost

          * Void

                     ~ Warp

                     ~ Invincibility | Hover

                     ~ Unstable Portal | Portal

                     ~ Teleport
- Offense.

          * Void

                     ~ Shadow

                     ~ Gloom | Shadow Jab

                     ~ Gas Cloud | Grasp

                     ~ Black Hole

          * Blood

                     ~ Bleed

                     ~ Blood Pool | Contaminate

                     ~ Life Steal | Syphon

                     ~ Sacrifice

          * Wind

                     ~ Slash

                     ~ Push | Pull

                     ~ Crush | Updraft

                     ~ Suffocate

          * Fire

                     ~ Fire Spirit

                     ~ Flaming Breath | Flaming Rain

                     ~ Focus Flame | Fireball

                     ~ Explode

          * Light

                     ~ Radiant Ray

                     ~ Lumen Wave | Gleam Flash

                     ~ Solar Lance | Barrage Whisps

                     ~ Final Flash

 

Resetting Skill Progression:

If you for some reason decide that the build is not for you, you can easily reset your progress, keeping your unlock tokens and 80% of all XP spent leveling up.

Click on Reset Unlocks (2 RESETS MAX)

Confirm.

 

Commands:

OP Only

- Reload Config Files: Format: /es_reload
- Lock/Unlock attribute/ability:

        Format /es_level [@p/[player]] enderskills:[name] [lock/unlock]
         Example: /es_level Arekkuusu enderskills:heart_boost unlock
                  - This will unlock the ability enderskills:heart_boost
- Modify level to attribute/ability:
         Format: /es_skill [@p/[player]] enderskills:[name] [set/add/sub/get] [amount]
         Example: /es_skill Arekkuusu enderskills:heart_boost set 100
                  - This will set the ability enderskills:heart_boost to level 100
- Reset Cooldown of all abilities:
         Format: /es_cooldown [@p/[player]] reset
         Example: /es_cooldown Arekkuusu reset
- Reset Endurance:
         Format: /es_endurance [@p/[player]] reset
         Example: /es_endurance Arekkuusu reset
- Reset Advancement Level/Respec:
         Format: /es_advancement [@p/[player]] [retries/level] [set/add/sub/get] [value]
         Example: /es_advancement Arekkuusu retries set 0

Player
- Change the sorting of an ability in the UI:

         Format: /es_weight [@p/[player]] [enderskills:[name]/hide_all] [group name] [set/add/sub/get/before/after] [weight/[enderskills:[name]]]
         Example: /es_weight Arekkuusu enderskills:heart_boost Group-Example add 1
                  - This will send the ability enderskills:heart_boost one position down the Group-Example list (requires to change the weight of all weights correctly)
         Example: /es_weight Arekkuusu enderskills:heart_boost Group-Example before enderskills:charm
                  - This will move the ability enderskills:heart_boost before enderskills:charm (automatic weighting) in the Group-Example list

 

Configuration:

In ES every calculation is done via a series of mathematical functions using a math parser library, where 'x' is the current level (or next level for the advancement section) and 'y' is the maximum level, multiple lines can be used to specify a level or a range of levels, this allows customization like never seen before.

*Use the Function Visualizer Graph Tool to test config files.

// Reverse Ramp (1 - (e^(-2.1 * (level / max_level)))) / (1 - e^(-2.1))
// Ramp ((e^(2.1 * (level / max_level)) - 1)/((e^2.1) - 1))

 

Need Pictures?

 


Important Notes:

Expect a 1.15+ version later in the future.

Requires Better Hurt Timer.

Use a recipe viewer mod of your preference.
Discord https://discord.com/invite/yd84FJZ

The Ender Skills Team

profile avatar
  • 36
    Followers
  • 7
    Projects
  • 3.8M
    Downloads

More from AwekyuwusuView all

  • Worse Hurt Timer project image

    Worse Hurt Timer

    • 166.6K
    • Mods

    A minecraft mod that removes damage immunity and fixes hurt animations, but forked so it's Worseâ„¢!

    • 166.6K
    • May 4, 2025
    • Mods
  • Bewitchment (Legacy) project image

    Bewitchment (Legacy)

    • 10.1M
    • Mods

    Explore the world of the occult - A Witchery spiritual successor

    • 10.1M
    • April 2, 2025
    • Mods
    • +4
  • Creepu project image

    Creepu

    • 63
    • Mods

    Adds more creepers, a tinkers tool upgrade, a death screen on death, (made for the Paranagi modpack)

    • 63
    • August 19, 2024
    • Mods
  • Better Hurt Timer project image

    Better Hurt Timer

    • 790.6K
    • Mods

    A Minecraft mod that removes damage immunity and fixes hurt animations

    • 790.6K
    • January 16, 2024
    • Mods
  • Worse Hurt Timer project image

    Worse Hurt Timer

    • 166.6K
    • Mods

    A minecraft mod that removes damage immunity and fixes hurt animations, but forked so it's Worseâ„¢!

    • 166.6K
    • May 4, 2025
    • Mods
  • Bewitchment (Legacy) project image

    Bewitchment (Legacy)

    • 10.1M
    • Mods

    Explore the world of the occult - A Witchery spiritual successor

    • 10.1M
    • April 2, 2025
    • Mods
    • +4
  • Creepu project image

    Creepu

    • 63
    • Mods

    Adds more creepers, a tinkers tool upgrade, a death screen on death, (made for the Paranagi modpack)

    • 63
    • August 19, 2024
    • Mods
  • Better Hurt Timer project image

    Better Hurt Timer

    • 790.6K
    • Mods

    A Minecraft mod that removes damage immunity and fixes hurt animations

    • 790.6K
    • January 16, 2024
    • Mods