Note: Starting with 5.0.33 Ender Zoo has been renamed to Ender IO Zoo and is now an addon for Ender IO. You can still use the old standalone version (1.4.0.49) but it will not be updated anymore.
Ender IO is a full-featured tech mod. It has armor, tools, weapons, machines, conduits, inventory management, mobs, etc.
This is the zoo module that contains all the mobs. (see below)
This addon can be used with both the modular installation or the monolithic installation of Ender IO. When used with the modular installation, it requires only the base module. (This means that you don't need the machines and conduits if you only want the mobs.)
Other modules:
Integration modules:
- Applied Energistics 2 (ME conduits)
- Open Computers (OC conduits)
- Refined Storage (RS conduits)
- Forestry
- Tinkers Construct
Addons:
The Mobs of Ender IO Zoo
Enderminy
Enderminies spawn in forested or swampy areas in small groups . They are friendly little guys with a particular dislike for creepers. Despite their diminutive stature they pack a nasty punch if provoked. They will defend their nearby brethren and have a chance to teleport away when hit. On death they will drop Ender Pearls and/or Ender Fragments. Ender fragments can be combined to create an ender pearl or used in the creation of the charges.
Fallen Knight
Fallen Knights have returned to recontest long lost battles. The can be found armed with either swords or bows, though have been known to prefer the sword when engaged in close range fights. Generally found in the open plains on the site of a past battles they will often be mounted on their undead steeds.
Fallen Steed
These fearsome mounts are only found when being ridden by a Fallen Knight. A mounted knight is a foe to be feared as it is charges at great speed towards its foes. A mounted archer presents a different challenge, retreating when ever possible to stay out of melee range while raining arrows on its target.
Concussion Creeper
The Concussion Creeper makes no holes and kills no foes, but beware the headache.. They can drop gunpowder, confusing powder or ender fragments.
Wither Witch
The Wither Witch has discovered the secrets of the Wither, gaining the knowledge required to brew the most evil of potions. While their methods are unknown, slaying one of these evil creatures may gain the victor the means to create the potions for themselves.
Wither Witch's Cat
Companions of Wither Witches these cute little guys tend to get a little angry and aggressive if you pick a fight with their owner.
Dire Wolf
Dire Wolves are found in small packs in snow covered forests. The will tend to ignore visitors to their realm, but do not venture too close to these powerful beasts.
Owl
Owls are found in warmer forests and along rivers. They particularly enjoy eating spiders and watching the world from a high vantage point. Their eggs can be used to brew Potions of Rising.
Ender Infected Zombies
The Endermen have left The End and are infecting more and more parts of Minecraft. Not only can they now be found in The Nether, they also managed to infect a small number of zombies. Be aware of the weird teleportation powers of these zombies.
Infinity Spawn
Harvesting Grains of Infinity seems to have awoken the forces of nature. Strange blobs of darkness are rising from the bedrock below.
Enchantments and Potions
Ender Zoo adds the Withering (applied to bows), and Decay (applied to swords) enchantments enchantments. When a target is hit with these weapons they receive the withering effect for five seconds.
With Ender Zoo installed it is also possible to make
- Potions Of Decay using the Withering Powder dropped by Wither Witches.
- Potions of Nausea can be made using Confusing Powder, dropped by Concussion Creepers.
- Potions of Rising using owl eggs
Blocks and Items
Ender Zoo adds three new varieties on 'TNT", Confusing Charge, Ender Charge and Concussion Charge. When detonated the confusing charge causes all players in its blast range to suffer from the 'confusion' effect. The closer the player is to the blast the longer the confusion lasts. This has no effect and mobs. The Ender Charge randomly teleports players and mobs to a nearby location. The Concussion Charge combines these two effects.
Complete Spawn Control
Ender Zoo adds an xml file that can be used to custom the spawning of any mob, vanilla or modded. Change the rate of spawning, the biomes mobs are found in or remove them completely. See SpawnConfig_Core.xml in the config/enderio folder for details.
Can I use this without the main mod? I'm just wanting the mobs, not the rest.
Is there a config option where I can prevent mobs from spawning in specific dimensions? Because I can't find one. And if there isn't, will one be added?
How do I disable the Infinity Spawn on my server? I cannot find it in the configs or in CustomSpawner. It is so freaking annoying.
Im having a problem with the 1.12.2 version. It happens with my server and even with the regular game when I edit the SpawnConfig_Core.xml file and then I start to play the file just restarts everytime with its default values... Any idea of how to fix that? Is this related with the xml extension? because it doesnt happen with the config file
In reply to rory_759:
I'm having the exact same issue, every time I edit a config it goes back to the default when I launch the game. Only happens with the XML file and I haven't found a fix yet.
In reply to MegaMrEcon:
The answer to this is in the _Core xml description when you open it up, but to save you time, the _Core xml file is regenerated each time minecraft starts. You have to use the _User xml for custom spawning. I've confirmed this works for changing spawns of vanilla mobs, but I can't get it to work with modded mobs from ice and fire for example. Even used the Tell Me mod to confirm I have the correct modid:mobname. If anyone has any info of that, I'd appreciate it.
What happened to the Ender Infected Zombies and Epic Squids? they don't exist in the mod anymore :(
What is the Epic Squid? It spawns rarely, is red, and is considered hostile. That's all I know about it.
Is there anyway to whitelist certain tools that will not cause Dire Slimes to spawn? I have a Tinkers mattock (which is for digging dirt), but every time I use it Dire Slime spawn frequently
In reply to SonicSpeedster16:
Here's your solution but it's only for MC v1.7.10
Mattock DireSlime Fix
if i get ender io with all the other mods i.e tinkers construct ,refined storage etc.
and get this one will it download all the mods twice?
I’d love to be able to use this mod without Ender IO, as I’m making a private modpack for a friend who isn’t a fan of tech mods. Could Ender IO as a dependency possibly be removed in the future?
In reply to Dimentive:
Just use the old standalone mod, here >> Ender Zoo
do i have to make a new world for this mod to take effect or can i add it to an existing world? im really far into one and i really dont want to have to restart everything.... any help is greatly apreciated
In reply to johndaruk1:
Yes, you can add it to an existing world, but I’m fairly certain you’ll have to generate new chunks for the mobs to spawn (or retrogen to add them to already generated chunks).
Is it possible to tame the wither cats and steal the zombie horse mounts?
What is the difference between this mod and the ender zoo mobs in EmberRootZoo?
hello excuse a question not like now ender zoo (ender io zoo) no longer acutulizara this is like its new version but I want to know something is not necessary to use it with it or if? because that mod (ender io) I do not like much
In reply to ALEXYSSSJ4: