Attention! This is a module to be used if you install Ender IO in a modular way. Most people will want the monolithic installation instead. Do not install both...
Ender IO is a full-featured tech mod. It has armor, tools, weapons, machines, conduits, inventory management, mobs, etc.
This is the base module that is needed for all other modules. It includes:
- Armor
- Weapons
- Tools
- Enchantments
- Basic blocks
- All items
Please note that many of the included items have no uses or way to craft them unless you also install other modules.
Other modules:
Integration modules:
- Applied Energistics 2 (ME conduits)
- Open Computers (OC conduits)
- Refined Storage (RS conduits)
- Forestry
- Tinkers Construct
- Mekanism Gas Conduits (third-party addon)
Addons:
- Zoo
- Endergy
- Stellar Fluid Conduits (third-party addon)
- Facade Painter (third-party addon)
Hello, sooo, im trying to use the 1.7.10 version, so far its been working but, im trying to use the farming station now and im having trouble, its accepting the axe and shears, but it wont let me put the hoe tool in, from vanilla minecraft or any of the modded, am i doing something wrong??
Can you make it is 1.15.2
In reply to XGamingBoom:
when in doubt, check the github repository. There have been several commits in the past week, so while I'm not sure whether they will release for 1.15.2 or just skip it, safe to say it's being worked on at least.
I support last two comments. I tried to add only conduits mod to FTB Academy modpack, had to add base module, and then most quest reward enchanted books were completely messed with EnderIO registered enchants I never use... EVEN if I disable their registration in EnderIO config, they still appear.
The only thing I need from the base are things that are needed for conduits
But.. So as I understand it's impossible to make
I was delighted for a while by EnderIO, but then you added a bunch of unnecessary and useless garbage like "your energy ", some kind of ultimatum capacitors and no less ultimatum machines that perform their functions faster than you have time to blink. I was delighted that you made a modular installation and I can install the best pipes in minecraft for myself. I downloaded it, I also downloaded the kernel, and they tell me, but I also need a base. And in the database what? Some potions, spawners, energy capacities, the mechanics of obtaining grains and other things, and some kind of upgrades to the armor of which there is naturally no. I want pipes, only the filter pipes to them, nothing else is needed, why is this all?
Is there a way that you could make all the items in the Ender IO Base usable if we don't install any other modules. I am mainly downloading this for your enchantments that I cant seem to find anywhere else and would be great since I have the mod installed I could just use the tools and armor with needing other modules. You could even nerf the armor and tools to make it more balanced!
Or could you please add the enchantments to another mod!
how do i delet a comment?
In reply to Forge_User_58902600:
That error is not from EnderIO, it seems more likely that it's a problem with your instance setup (you allocated too much). Can't tell you much without a crash log .
In reply to Forge_User_58902600:
That's the opposite of what I said.
In reply to Forge_User_58902600:
No I said you ALLOCATED too much RAM. Minecraft is not involved. The game uses exactly as much RAM as you say it can use.
In reply to Forge_User_58902600:
It appears some clarification is in order. Let's see if we can't untwist your brain and allow the synapses to spark. As far as you buying a new PC or more RAM or other nonsense, tterrag1098 said nothing of the sort. There is no need for dramatics. Take a deep breath. You can check for yourself by scrolling up less than a page or so. *gasp!*
Calm, now? Ok, I'll continue. I'm afraid ever since tterrag typed it, it has been a matter of inalterable historical fact that tterrag1098 actually said only that your [Minecraft] instance setup was probably the cause, and that this was possibly due to a Java memory allocation that was too excessive.
To clarify, unless you're using crazy amounts of high-resolution texture packs, resources and hundreds of mods, it's a good idea not to set the Java memory allocation to greater than 4 GB.
There was no mention of buying a new computer, or buying anything for that matter. In fact the only thing that was mentioned was that it would not be possible to get a better picture of the problem without a log file.
No Information in the Description about that we need Ender Core to run this Mod. FAIL!
In reply to Forge_User_15388697:
EnderCore is listed as a dependency on the download page for the file.
In reply to CyanideX:
Ah. I found it. There, only nobody looks, if he does not know. Before then see the optional dependencies. The Ender Core is not noticeable there. ^^
Which is better for a modpack, the monolithic or the modular?
Causing LSoD (Lag Spikes of Death) for me.
Can't find the Inventory panel module... :(
In reply to Forge_User_44320859:
it's currently a work in progress, it's not out for 1.12.2 yet