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Enchant Faker

Allows you to assign enchantment effects to mob/potion/status effects using tags.

Lets you apply enchantments to entities based on their current status effects. The enchantments to apply are determined by mob_effect tags.

Usage

Add tags via data pack at data/minecraft/tags/mob_effect/.

Example

data/minecraft/tags/mob_effect/gives_respiration.json:

{
    "replace": true,
    "values": [
        "spectral_seas:amphibious"
    ]
}

Add mappings to the configuration: configuration menu

The resulting enchant_faker.json5 config file:

{
	// Tag To Enchantment Mappings
	"tagConfig": [
		{
			"tag": "gives_respiration",
			"enchantment": "minecraft:respiration",
			"level": 3
		}
	]
}

Now, whenever an entity has the spectral_seas:amphibious effect, they will also get the Respiration III enchantment as if they were wearing a helmet enchanted with it.

You will need to restart Minecraft after any config changes.

Acknowledgements

Inspired by Lilligant

Icon: magic hat by ridhobadal from Noun Project (CC BY 3.0)

The Enchant Faker Team

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