EMIDiscovery

Prevents EMI from giving away all the secrets in your modpack by hiding items until the player has held one in their inventory.

How it works

  • Only items that the player has held appear in the index.
  • The craftable/recipe view only shows recipes that can be made entirely from known items.
  • Craftable recipes show their output item, but you can't do use or recipe lookups on them until they've been crafted.
  • Tag and list ingredients are filtered to hide unknown items in the set.
  • Known items can be prepopulated from a JSON file.
  • Known items are stored client side, separately for each player and world.
  • Works with EMI++ Backport item groups.

Configuration

Currently the only configuration is the prepopulated items file, config/emi_discovery_pre_discovered.json. The format is a JSON array of strings specifying items by registry ID. Example:

[
    "minecraft:stone",
    "minecraft:iron_ingot"
]

The contents are copied to the the known items list of any player who doesn't already have one at login.

Acknowledgements

The EMIDiscovery Team

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