Emote Phase Sync (Server)

Server-side mod that automatically syncs emotes between players! no client addon needed.
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Emote Phase Sync (Server) 1.1.0 - NeoForge 1.21.1

File nameemotephasesync-server-1.1.0.jar
Uploader
TheflerresTheflerres
Uploaded
Sep 16, 2026
Downloads
16
Size
49.0 KB
Mod Loaders
NeoForge
File ID
8898145
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:emote-phase-sync-server-1698786:8898145"

Learn more about Curse Maven

What's new

First public release.

Automatic phase-sync between players playing the same looping emote, plus /pairdance — a full invite-based system for syncing two DIFFERENT emotes between two players:

  • /pairdance <player> — invite within 5 blocks
  • Clickable [Accept]/[Decline] chat buttons, no client mod needed
  • Built-in waiting animations while the invite is pending and after acceptance
  • Synced restart of both real emotes the moment both players pick one
  • /pairdance cancel, /pairdance on/off (opt-out), 5s cooldown between invites, 50s invite timeout, 2min post-accept timeout, auto-cancel on disconnect/death/distance, invite sound, and action bar status.

Server-side only — players need nothing beyond Emotecraft.

This mod has no related projects