Emote Phase Sync (Server) 1.1.0 - NeoForge 1.21.1
Curse Maven Snippet
What's new
First public release.
Automatic phase-sync between players playing the same looping emote, plus /pairdance — a full invite-based system for syncing two DIFFERENT emotes between two players:
/pairdance <player>— invite within 5 blocks- Clickable [Accept]/[Decline] chat buttons, no client mod needed
- Built-in waiting animations while the invite is pending and after acceptance
- Synced restart of both real emotes the moment both players pick one
/pairdance cancel,/pairdance on/off(opt-out), 5s cooldown between invites, 50s invite timeout, 2min post-accept timeout, auto-cancel on disconnect/death/distance, invite sound, and action bar status.
Server-side only — players need nothing beyond Emotecraft.
This mod has no additional files