EMF Compat: Carry On

Makes Carry On work correctly with animated EMF player models.
Back to Files

emf_compat_carry_on_fabric_26.3_2.1.0.jar

File nameemf_compat_carry_on_fabric_26.3_2.1.0.jar
Uploader
stradatstradat
Uploaded
Oct 9, 2026
Downloads
208
Size
225.8 KB
Mod Loaders
Fabric
File ID
9103590
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:emf-compat-carry-on-1605159:9103590"

Learn more about Curse Maven

What's new

  • Requires EMF Compat Core 2.3.0
  • Fabric 1.21.11 and newer: carrying a villager no longer poses the player with the villager's own animation, and the carried mob is drawn by its own animation instead of the player's
  • Added Fabric 1.21.1 and Fabric 26.3 builds, and the Fabric 26.2 build is back
  • Fixed carried objects drifting away from the hands in the mirrored third-person camera
  • Frozen now keeps a per-entity EMF pose in both first and third person, so another visible mob of the same type cannot animate the carried model
  • Animated keeps the carried mob's own EMF animation while normalising Carry On's render interpolation to prevent shaking
  • Animated mobs are actually alive in your hands now, in first person too: Carry On redraws a fresh copy of the mob every frame, which left its animation clock stuck at zero
  • Frozen now holds on Fabric 1.21.11, 26.1.2 and 26.2, in both views, and carried mobs are handled in first person there
  • Fixed a crash on Forge 1.20.1 when a carried mob was drawn in first person
  • Carried mobs face the way Carry On means them to, whatever way they were facing when picked up

This mod has no additional files