emf_compat_carry_on_fabric_26.1.2_2.1.0.jar
Curse Maven Snippet
What's new
- Requires EMF Compat Core 2.3.0
- Fabric 1.21.11 and newer: carrying a villager no longer poses the player with the villager's own animation, and the carried mob is drawn by its own animation instead of the player's
- Added Fabric 1.21.1 and Fabric 26.3 builds, and the Fabric 26.2 build is back
- Fixed carried objects drifting away from the hands in the mirrored third-person camera
- Frozen now keeps a per-entity EMF pose in both first and third person, so another visible mob of the same type cannot animate the carried model
- Animated keeps the carried mob's own EMF animation while normalising Carry On's render interpolation to prevent shaking
- Animated mobs are actually alive in your hands now, in first person too: Carry On redraws a fresh copy of the mob every frame, which left its animation clock stuck at zero
- Frozen now holds on Fabric 1.21.11, 26.1.2 and 26.2, in both views, and carried mobs are handled in first person there
- Fixed a crash on Forge 1.20.1 when a carried mob was drawn in first person
- Carried mobs face the way Carry On means them to, whatever way they were facing when picked up
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