Emerald Capitalism

Unlisted
Emerald Capitalism builds a history and basic economy for Minecraft villagers. Banks set prices by supply and demand, construct golems with emeralds, and keep villagers fed.

Nights used to be peaceful. You could go out and see the stars.

But people began to rot and come back from the dead. We called it the "turning". The turning spread everywhere, raids and destruction followed.

Many of us fought to keep our world from slipping away, but the turning tore at what connected us, and we were too busy surviving to notice. Each morning there was a little less of us to go around.

Then the banks opened. In every village, they brought us together, turned our emeralds into mighty golems, and beat back the dangers of the night.

This is our life now. We toil the soil for the bank, we cut trees for the bank, and we deposit our emeralds from trade in bank. In return, the bank protects and feeds us. We would be gone without our bank. 

But our bank runs low on emeralds...

Highly inspired by Millenaire, I wanted to expand Minecraft Villagers to be more self-sufficient while subtly answering some of Minecraft's biggest questions like:

Why do villagers trade for emeralds, a seemingly useless ore?

If a zombie can break down a door, then how are there still doors in a village?

What happened to villagers and villages that made them end up like this?

Emerald Capitalism gives villagers a reason for everything they do. They earn emeralds through trade and profession-specific work, deposit what they earn, and rely on that system to buy food and receive protection. Villagers manage their own hunger, try to maintain what they can in their village, and carry names from a language system built for this mod.

TODO: Talk about Emeralds being finite, structures added, book hunting, and village management.

The Emerald Capitalism Team

Forgeborn tier frameprofile avatar
  • 6
    Followers
  • 6
    Projects
  • 327.3K
    Downloads

More from orange1861View all

  • Village Utilities project image

    Village Utilities

    Village Utilities is a quality-of-life mod that surfaces information about villages and villagers that the game normally keeps hidden, while also making small but meaningful improvements to how villages function.

    • 222
    • August 20, 2026
  • Millenaire project image

    Millenaire

    Millénaire is a Minecraft mod that aims to fill the "emptiness" left by the default Minecraft Villages by adding new NPC villages loosely based on 11th century cultures.

    • 3.8M
    • July 25, 2026
  • Peanuts! project image

    Peanuts!

    This Mod Adds Peanuts to the Game!

    • 207.5K
    • November 19, 2020
  • Mo'Drops! project image

    Mo'Drops!

    It is about adding new drops to mobs and enhancing food using salt.

    • 12.7K
    • February 7, 2020
  • Village Utilities project image

    Village Utilities

    Village Utilities is a quality-of-life mod that surfaces information about villages and villagers that the game normally keeps hidden, while also making small but meaningful improvements to how villages function.

    • 222
    • August 20, 2026
  • Millenaire project image

    Millenaire

    Millénaire is a Minecraft mod that aims to fill the "emptiness" left by the default Minecraft Villages by adding new NPC villages loosely based on 11th century cultures.

    • 3.8M
    • July 25, 2026
  • Peanuts! project image

    Peanuts!

    This Mod Adds Peanuts to the Game!

    • 207.5K
    • November 19, 2020
  • Mo'Drops! project image

    Mo'Drops!

    It is about adding new drops to mobs and enhancing food using salt.

    • 12.7K
    • February 7, 2020