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EMC for Malum

Play Malum with ProjectE and none of its spirits or arcane materials have an EMC value. This data-only add-on fixes that.
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malum_emc-0.1.0+forge-1.20.1

File namemalum_emc-0.1.0+forge-1.20.1.jar
Uploader
KURONAMlKURONAMl
Uploaded
Aug 1, 2026
Downloads
34
Size
70.0 KB
Mod Loaders
Forge
File ID
8553380
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:emc-for-malum-1564837:8553380")

Learn more about Curse Maven

What's new

Changelog

v0.1.1

  • No gameplay changes. Repackaged for CurseForge distribution; the EMC data is identical to v0.1.0.

v0.1.0

Initial release.

  • ProjectE EMC integration for Malum (NeoForge 1.21.1).
  • Seeds keystone primitives: the 9 spirits, soulstone/cthonic gold/brilliance ores, runewood/soulwood trees.
  • Transcribes Malum's custom recipes (spirit infusion, spirit focusing, runeworking, void favor) as ProjectE conversions, counting the spirit cost, so infused content derives EMC.
  • Tools / armor / staves / scythes / spirit jars / curios and fractured-impetus states intentionally left without EMC.
  • End-game soul-binding artifacts and node-smelting tag outputs not valued in this version.
  • Data-only: adds no items, blocks or recipes.

This mod has no additional files