Ember's Text API 3.0.5 (Fabric 26.2)
Curse Maven Snippet
What's new
Changelog
v3.0.5 (2026-11-12)
- SDF fonts no longer bake every glyph at startup. A glyph bakes the first time it is drawn and goes into the disk cache when the game closes, and the MSDF generator is faster. One tester's profile showed about 250 s of CPU time and 13 GB of allocation at boot from the old eager bake.
- SDF glyphs and
<neon>glow now bake on a background thread, so the first time a font, character or glowing message appears the game no longer freezes for a moment. - A new immersive message appears whole once its glyphs and glow are ready, instead of popping in piece by piece.
<shake>moves smoothly instead of jittering.<obfuscate mode=random>works in immersive messages.<outline>on SDF fonts draws a clean, even outline instead of jagged edges with a gray ghost behind them. Pixel fonts keep the old outline.- Motion and color effects (
<wave>,<bounce>,<shake>,<rainbow>,<pulse>,<fade>,<glow>,<swing>,<circle>,<wiggle>,<turbulence>) no longer slow down or stop on computers that have been running for many hours. - Fixed a crash when another mod builds a text
Stylewithout running its constructor.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

