This is a forward port of Embers Rekindled, Bringing it into minecraft 1.21.1 on modern NeoForge.
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Changes I made
- Create support and Create SU generation from Embers
- Sable sub-level support
- Combined Ashen and Engineer's goggles
- Embers to FE dynamo
- Blaze burners can be powered by Embers and superheated with a
Bellows
- Hearth coil can power a 3x3 grid of
Blaze Burners placed on top of it, and super heat with a Bellows, requires a lot of Ember to super heat the 3x3
Ember Funnel placed on a Blaze Burner will check a 3x3 from the blaze burner and provide embers to all blaze burners within
- Modified Structure and Ore generation to happen after terrain generation so terrain generation mods don't break it
- Added
Caminite Turngear and Sightstone to allow auto tracking Sub-level Contraptions and using a Beam Cannon to recharge their ember stores
- Added
Create powered machine upgrades and Engineer's Hammer to combine the Engineer's Wrench and Tinker's Hammer into one item
GETTING STARTED
Getting started in Embers Re-Ignited is identical to Rekindled, first find an Ancient Golem:

Kill the golem and use it's drops to craft the Ancient Codex which acts as the mod guide.
After that, pretty much everything else is unchanged.
NOTES & KNOWN ISSUES
This is a beta release, expect some things to be broken, and/or not work as intended, it's still in very active development and I will get to everything, it is in a working and usable state from my testing
Sub-level assembly/disassembly requires manually re-linking the Ember Emitter, Ember Receptor, Ember Funnel, Ember Ejector, Ember transmission blocks with the hammer