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Ember's Questing

Powerful data driven questing mod using LDLib2 for maximum customizability

Ember's Questing

Ember's Questing is a quest mod for modpacks, built on LDLib2. Quests are JSON files, so you can write them in any editor, keep them in git and ship them in a datapack. If you would rather build them in game, there is a full editor for that too, and it saves to the same files.

The quest map with shaped nodes, act labels and dependency arrows

Quests

Each quest has its own file inside a chapter folder. Tasks, rewards, dependencies and conditions all go in that file. You can lock a quest behind others, hide it until it unlocks, make it repeatable, or let the player pick their reward. Running /eq validate checks every file and tells you what is wrong, and the JSON schemas give you autocomplete in VS Code and IntelliJ.

If your pack uses FTB Quests, /eq import ftbquests converts it and writes a report of anything it could not carry over.

The in-game quest editor

Descriptions

Quest descriptions can hold a lot more than text. You can add images and GIFs, item lists that open recipes, crafting recipes, entity models and 3D block scenes. A scene can play through a build step by step with camera moves, captions and a small builder figure, and players can project the build into their world as a guide.

A furnace scene with a caption and a play bar

World view

A chapter can be shown as a small world instead of a flat map. Quests sit on pedestals, your character walks between them, and mobs wander around. There are islands, plains, caves, a village and a nether fortress, plus a Create workshop and an AE2 base when those mods are installed.

A floating island with quest pedestals and a village road

A nether fortress over a lava sea

Make it match your pack

Every part of the quest screen can be changed with a resource pack. Themes are color palettes, and /eq theme new opens a color picker to make one. For bigger changes there are LSS stylesheets, which work a lot like CSS, and XML layouts you can build in an in-game editor. With /eq screen watch on, saving a file reloads the screen right away.

The mod comes with four complete designs to start from. One of them is this star chart.

The star chart design

Other things it does

  • Pinned quests on the HUD, toasts and a reward inbox
  • Team quests with FTB Teams
  • KubeJS events, custom tasks and rewards
  • Recipe lookups with JEI, EMI or REI
  • Waypoints for JourneyMap, FTB Chunks and Xaero's Minimap

Docs and support

Everything is documented at tysontheember.dev/embers-questing. Start with Getting started or grab a setup from the cookbook.

Found a bug or have an idea? Open an issue, and upload any logs to logs.tysontheember.dev.

Ember's Questing Team

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I like making utility mods for both pack and mod devs to use :)

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