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Elixirs (Cristallite)

Adds 26 new Potion effects (6 buffs, 20 debuffs), and brings brewing recipes for uncraftable vanilla potions.
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Description

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Elixirs can be played on its own, but was designed as a part of the Cristallite Mod Collection. See official Wiki here.

Elixirs's content is maintained for all versions ranging from 1.18.2 to 26.2

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Description

Elixirs is a mod that rebalance vanilla potions, and brings some other ones for mods to use. Its purpose is to be both a playable mod, and a potion library for other mods. Currently, Elixirs brings 6 new buffs and 20 new debuffs !

It does such things as bringing a more legacy-friendly version of the "Strength" effect called Wrath, a nerfed version of the "Resistance" effect called Endurance, some buffs and debuffs inspired by Terraria, the Calamity Mod and Lycanite's Mobs.

Most of Elixirs's effects can be configured !

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Vanilla Potion Recipes

Elixirs brings recipes for some long-awaited vanilla effects !

Effect Long Level 2 Ingredient
Haste Honeycomb
Resistance Nautilus Shell
Luck Scute
Health Boost Netherite Scrap
Glowing Glowing Ink Sack
Dolphin's Grace Prismarine Shard
Wither Wither Rose
Blindness Slime Ball
Mining Fatigue Dried Kelp
Hunger Sea Pickle

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Added buffs

Elixirs adds 6 new buffs to the game !

Effect Description
Rejuvenation Increase the entity's regeneration amount by 50% per level
Wrath Increase the entity's melee damage by 60% per level
Endurance Reduce the entity's taken damage by 10% per level
Cleansed Immune the player to most poisons
Friction Prevents the player from sliding on ice
Slippery Makes the player slide on any block when in a boat

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Added debuffs

Elixirs adds 21 new debuffs to the game !

Effect Description
Crumbling Increase taken damage by 10% per level
Hypercharged Makes all lightning in a certain radius fall on the afflicted player
Burned Increase taken fire damage by 50% per level
Depths Crush Empty the player's air bar instantly when in water
Frozen Reduce the entity's moving and mining speed by 20% per level when in water
Aphagia Prevents the player from eating or drinking
Fear Prevent the player from inflicting melee damage
Deafened Mute the player's game sounds
Bleeding Prevent the entity from regenerating
Smited Make the entity burn if exposed to the sun
Decay Reduce the entity's regeneration speed by 10% per level
Paralysis Prevent the entity from moving
Frozen Solid Prevent the entity from moving. Adds a "Frozen" rendering layer.
Symbiosis Prevent two entities with this effect to harm each other directly
Leech Turns a small portion of taken damage into healing for the attacker
Attraction Force the player to look at the afflicted entity
Heavy Prevent the player from jumping or swimming
Unstable Randomly teleport the player in a small radius on every damage tick
Rusted Slow down the entity for every armor piece worn
Confused Invert the player's movement keys
Shaken Make the player's screen shake

The Elixirs (Cristallite) Team

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A Minecraft Java developper with a catastrophic ton a different projects

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